The count
Live coverage · Rust server
ShortsStudioValidation
Offline ShortsStudioValidation is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,180, the top 70% of all ranked servers.
- The current map has been up 12d 5h, since Friday 16 October, 20:22 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ShortsStudioValidation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,180 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 16 October 2026, 20:22 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at ShortsStudioValidation?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.
How often does ShortsStudioValidation wipe, and at what times?
ShortsStudioValidation's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 12 days 5 hours.
Tags and filters
Where does ShortsStudioValidation appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ShortsStudioValidation fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on ShortsStudioValidation carry?
These are the tags ShortsStudioValidation makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on ShortsStudioValidation right now?
Last seen 12 days 5 hours ago, ShortsStudioValidation is offline right now.
Where does ShortsStudioValidation sit in the server rankings?
Player hours over seven days put ShortsStudioValidation at #15,180, in the top 70% of all ranked servers.
Map and rules
What settings and rules does ShortsStudioValidation run?
The name ShortsStudioValidation carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is off: Valve's anti-cheat.
About the server
Where does ShortsStudioValidation sit geographically?
There is no region from ShortsStudioValidation. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 99.60.20.209:28015.
What version of Rust is running on ShortsStudioValidation?
The setup on ShortsStudioValidation is Rust network protocol 2634 and build 167058 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ShortsStudioValidation up now, and how steady is its uptime?
As of now, ShortsStudioValidation is offline; the last sighting was 12 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto ShortsStudioValidation?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 99.60.20.209:28015.