The count
LiveLive coverage · OC
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,269, the top 68% of all ranked servers, and #177 in OC.
- The current map has been up 22d 12h, since Wednesday 7 October, 08:14 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,269 today
Rank
daily · 1 is bestTop 68% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Wednesday 7 October 2026, 05:31 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 08:03 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 06:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 14 September 2026, 22:06 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 16.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
At their busiest, its recent wipes averaged 2 players. 47 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipe?
The monthly force wipe is the only wipe Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 22 days 12 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base fits: Live Oceanic Rust servers, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base signify?
These are the tags Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; OC (Oceania): In the server browser it sits under Oceania. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base right now?
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is carrying 0 players at the moment, with 50 slots in total. Across the past week the average was 0 players.
What position does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base hold among Rust servers?
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is #177 in Oceania on the past week's player hours, and #15,269 overall in the top 68% of ranked servers.
Rules and settings
Which settings and rules are in force on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
No gather rate appears in the name Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
Size 6,000, seed 481981: that is the procedural map the game generates for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
Where does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base sit geographically?
Its OC tag places Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base in Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 103.193.80.111:28080.
Is performance on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base steady?
It never went below 72 server fps in the last 48 hours, averaging 90. Entity count reached 254,326: buildings, deployables and the rest of the world. Up to 4,845 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base on?
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base operates on Windows with Rust network protocol 2634 and build 167231. Steam updates it for you, but your game needs the same protocol to join.
Is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base up now, and how steady is its uptime?
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is up and running at this moment. The uptime it reports puts the last restart at about 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.193.80.111:28080. You can find its website at https://discord.com/invite/kuruA7cmqg.