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96,179 players on Rust servers right now 11,824 servers online 3,864 with players on 529 fresh wipes in the last three hours Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base: 0 players on now Updated every five minutes

LiveLive coverage · OC

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,269, the top 68% of all ranked servers, and #177 in OC.
  • The current map has been up 22d 12h, since Wednesday 7 October, 08:14 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
Join
monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,269ranktop 68% · #177 in OC
22d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,269 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Next wipe in 6d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

4.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
4.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
16.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
2 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 9 on average
2 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 7 on average
3 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
0 / 50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
OC · groups of 8+ · monthly · 4 on average
3 / 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.
OC · groups of 8+ · monthly · 3 on average
0 / 30

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

At their busiest, its recent wipes averaged 2 players. 47 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipe?

The monthly force wipe is the only wipe Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 22 days 12 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Where does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base fits: Live Oceanic Rust servers, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base signify?

These are the tags Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; OC (Oceania): In the server browser it sits under Oceania. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base right now?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is carrying 0 players at the moment, with 50 slots in total. Across the past week the average was 0 players.

What position does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base hold among Rust servers?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is #177 in Oceania on the past week's player hours, and #15,269 overall in the top 68% of ranked servers.

Rules and settings

Which settings and rules are in force on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

No gather rate appears in the name Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Size 6,000, seed 481981: that is the procedural map the game generates for Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server facts

Where does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base sit geographically?

Its OC tag places Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base in Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 103.193.80.111:28080.

Is performance on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base steady?

It never went below 72 server fps in the last 48 hours, averaging 90. Entity count reached 254,326: buildings, deployables and the rest of the world. Up to 4,845 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base on?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base operates on Windows with Rust network protocol 2634 and build 167231. Steam updates it for you, but your game needs the same protocol to join.

Is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base up now, and how steady is its uptime?

Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is up and running at this moment. The uptime it reports puts the last restart at about 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 103.193.80.111:28080. You can find its website at https://discord.com/invite/kuruA7cmqg.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,OC,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167231
Build Build: 167231.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.