The count
LiveLive coverage · OC
[AU/NZ] Apocalyptia Network Lobby
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #6,235, the top 28% of all ranked servers, and #139 in OC.
- The current map has been up 83d 12h, since Thursday 6 August, 18:26 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU/NZ] Apocalyptia Network Lobby
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,235 today
Rank
daily · 1 is bestTop 28% of all ranked servers, top 65% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 11h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does [AU/NZ] Apocalyptia Network Lobby wipe?
Estimating [AU/NZ] Apocalyptia Network Lobby's next wipe relies on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 83 days 12 hours. Its tags give wipes as monthly.
Tags and categories
Where does [AU/NZ] Apocalyptia Network Lobby appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [AU/NZ] Apocalyptia Network Lobby are Live Oceanic Rust servers, Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for [AU/NZ] Apocalyptia Network Lobby signify?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; OC (Oceania): Oceania is the browser listing for this server: that is the tag list [AU/NZ] Apocalyptia Network Lobby publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on [AU/NZ] Apocalyptia Network Lobby?
[AU/NZ] Apocalyptia Network Lobby is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 3. The busiest hour in the past 48 was 02:00 UTC, averaging 1 players.
Where does [AU/NZ] Apocalyptia Network Lobby sit in the server rankings?
Seven-day player hours place [AU/NZ] Apocalyptia Network Lobby at #6,235 overall, in the top 28% of ranked servers and #139 in Oceania.
Map and rules
Which settings and rules are in force on [AU/NZ] Apocalyptia Network Lobby?
Nothing in the name of [AU/NZ] Apocalyptia Network Lobby states a gather rate. Eight players per group, which is the game's default. It runs roleplay, towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [AU/NZ] Apocalyptia Network Lobby?
Size 1,000, seed 1337: that is the procedural map the game generates for [AU/NZ] Apocalyptia Network Lobby. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Apocalyptia Network Lobby.
Server facts
Where does [AU/NZ] Apocalyptia Network Lobby sit geographically?
Its OC tag places [AU/NZ] Apocalyptia Network Lobby in Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 103.212.227.61:28044.
How well does [AU/NZ] Apocalyptia Network Lobby perform?
It never went below 29 server fps in the last 48 hours, averaging 30. It supported up to 3,380 entities, covering buildings, deployables and all other objects. Memory use peaked at 967 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [AU/NZ] Apocalyptia Network Lobby on?
The setup on [AU/NZ] Apocalyptia Network Lobby is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is [AU/NZ] Apocalyptia Network Lobby up now, and how steady is its uptime?
Right now [AU/NZ] Apocalyptia Network Lobby is online. About 45 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to [AU/NZ] Apocalyptia Network Lobby?
Enter client.connect 103.212.227.61:28044 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/societyrust.
