Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
102,658 players on Rust servers right now 11,891 servers online 3,942 with players on 337 fresh wipes in the last three hours Friend Not Foe / PvE Community / Australasia: 0 players on now Updated every five minutes

LiveLive coverage · OC

Friend Not Foe / PvE Community / Australasia

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #4,027, the top 18% of all ranked servers, and #102 in OC.
  • The current map has been up 3h, since Thursday 29 October, 15:05 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 0h, with the force wipe.
Join
quad biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
17-day averagepeak 4
#4,027ranktop 18% · #102 in OC
3h agolast wipebiweekly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Friend Not Foe / PvE Community / Australasia

Players

AveragePeakWipe
00.511.5219:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 15:05 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
02040608019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 15:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,027 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 47% in OC, and #257 of the quad servers (top 31%). Ranked on player hours over the last seven days.

Next wipe in 7d 0h

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

14 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
9wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 7d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 20h
    Thu 12 Nov, 14:27 UTC
  3. 27d 19h
    Thu 26 Nov, 13:49 UTC
  4. 35d 0h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 41d 18h
    Thu 10 Dec, 13:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
–
Lasted
–
Players before
1

Force wipe peaks at 10 players

Peak
10
Crowd
halved by day 6
Lasted
14 days
Players before
0

Wipe peaks at 9 players

Peak
9
Crowd
halved by day 4
Lasted
14 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1 / 50
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 36 on average
16 / 2000
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 3 on average
8 / 50
[RU] RCVL_25Rus PVE/PVP Four
EA · quad · biweekly · 3 on average
1 / 51
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
0 / 150
Dead Valley | PvE | Bi-Weekly | Old Research System
EU · quad · biweekly · 1 on average
0 / 50

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Friend Not Foe / PvE Community / Australasia?

At their busiest, its recent wipes averaged 9 players. Peak population on the latest wipe came 38 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 when it did not hold.

On what timetable does Friend Not Foe / PvE Community / Australasia wipe?

The recent gap between wipes on Friend Not Foe / PvE Community / Australasia is about 14 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 3 hours. A two-weekly wipe schedule appears in its tags.

Tags and categories

Where does Friend Not Foe / PvE Community / Australasia appear in Rust Live Stats lists and filters?

On Rust Live Stats, Friend Not Foe / PvE Community / Australasia is listed under Live Oceanic Rust servers, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What meaning do the tags on Friend Not Foe / PvE Community / Australasia carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; OC (Oceania): In the server browser it sits under Oceania, which Friend Not Foe / PvE Community / Australasia publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Friend Not Foe / PvE Community / Australasia right now?

0 of Friend Not Foe / PvE Community / Australasia's 50 slots are filled right now. Averaged across seven days, 1 players; the peak was 4. The busiest hour in the past 48 was 11:00 UTC, averaging 2 players.

Where does Friend Not Foe / PvE Community / Australasia sit in the server rankings?

Oceania places Friend Not Foe / PvE Community / Australasia at #102; overall it is #4,027, inside the top 18% of ranked servers, by seven-day player hours. The server sits at #257 among quad servers.

Map and rules

What rules does Friend Not Foe / PvE Community / Australasia enforce, and which settings does it use?

The name Friend Not Foe / PvE Community / Australasia carries no gather rate. The limit is 4 players to a group (quad). pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Friend Not Foe / PvE Community / Australasia?

Friend Not Foe / PvE Community / Australasia runs a game-generated procedural map: size 3,500, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is Friend Not Foe / PvE Community / Australasia in?

The OC tag on Friend Not Foe / PvE Community / Australasia lists it in Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 103.62.51.209:49105 is its address.

What is performance like on Friend Not Foe / PvE Community / Australasia?

Server fps averaged 59 over the last 48 hours, with a low of 54. Buildings, deployables and everything else in the world added up to a maximum of 94,005 entities. Memory use peaked at 2,492 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Friend Not Foe / PvE Community / Australasia?

The setup on Friend Not Foe / PvE Community / Australasia is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Friend Not Foe / PvE Community / Australasia stay online, and is it up right now?

Right now Friend Not Foe / PvE Community / Australasia is online. Based on the uptime it reports, the last restart was about 54 minutes ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Friend Not Foe / PvE Community / Australasia?

Enter client.connect 103.62.51.209:49105 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://friendnotfoe.co.uk/.

Server tags

what each one means

Published as mp50,ptsw,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts4
Group limit Teams are capped at 4.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptsw
Networking This server uses the network layer 'sw'.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.