The count
LiveLive coverage · EU
Friend Not Foe / PvE Community / UK & Europe
Key points
- 2 of 50 players are on now, 4% full.
- Over the last seven days it averages 3 players, with a peak of 11.
- It ranks #1,686, the top 8% of all ranked servers, and #663 in EU.
- The current map has been up 13d 21h, since Thursday 15 October, 15:58 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 5h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Friend Not Foe / PvE Community / UK & Europe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,686 today
Rank
daily · 1 is bestTop 8% of all ranked servers, top 23% in EU, and #88 of the quad servers (top 11%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 5h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 14d 2hThu 12 Nov, 15:58 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 42d 2hThu 10 Dec, 15:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 21 players
Thursday 15 October 2026, 15:58 UTC
- Peak
- 21
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 23 players
Thursday 1 October 2026, 18:00 UTC FW
- Peak
- 23
- Crowd
- halved by day 7
- Lasted
- 13.9 days
- Players before
- 1
Wipe
Wipe peaks at 14 players
Thursday 17 September 2026, 15:58 UTC
- Peak
- 14
- Crowd
- halved by day 11
- Lasted
- 14.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Friend Not Foe / PvE Community / UK & Europe?
Recent wipes on this server averaged a peak of 19 players at their busiest. 4 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 9 when it did not hold.
When does Friend Not Foe / PvE Community / UK & Europe wipe?
The wipe rhythm on Friend Not Foe / PvE Community / UK & Europe is every 4 weeks on Thursday at 15:58 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 21 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which Rust Live Stats filters and lists does Friend Not Foe / PvE Community / UK & Europe show up in?
These are the Rust Live Stats lists Friend Not Foe / PvE Community / UK & Europe fits: EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the tags listed for Friend Not Foe / PvE Community / UK & Europe signify?
gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): Europe is the browser listing for this server: that is the tag list Friend Not Foe / PvE Community / UK & Europe publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Friend Not Foe / PvE Community / UK & Europe at the moment?
Friend Not Foe / PvE Community / UK & Europe is carrying 2 players at the moment, with 50 slots in total. Peak over the past week: 11. Average: 3 players. The busiest hour in the past 48 was 19:00 UTC, averaging 7 players.
What position does Friend Not Foe / PvE Community / UK & Europe hold among Rust servers?
Europe places Friend Not Foe / PvE Community / UK & Europe at #663; overall it is #1,686, inside the top 8% of ranked servers, by seven-day player hours. Ranked against other quad servers, it comes in at #88.
Map and rules
Which settings and rules are in force on Friend Not Foe / PvE Community / UK & Europe?
Nothing in the name of Friend Not Foe / PvE Community / UK & Europe states a gather rate. The limit is 4 players to a group (quad). pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Friend Not Foe / PvE Community / UK & Europe?
A procedural map of 3,700 with seed 829265653, generated by the game, runs on Friend Not Foe / PvE Community / UK & Europe. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Friend Not Foe / PvE Community / UK & Europe hosted in?
The EU tag on Friend Not Foe / PvE Community / UK & Europe lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 51.89.222.250:28016.
How well does Friend Not Foe / PvE Community / UK & Europe perform?
The average server fps was 60 over the last 48 hours; the lowest was 56. Entity count reached 110,830: buildings, deployables and the rest of the world. The highest memory usage was 3,234 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Friend Not Foe / PvE Community / UK & Europe?
The setup on Friend Not Foe / PvE Community / UK & Europe is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Friend Not Foe / PvE Community / UK & Europe, and is it online at the moment?
Friend Not Foe / PvE Community / UK & Europe is up and running at this moment. Based on the uptime it reports, the last restart was about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Friend Not Foe / PvE Community / UK & Europe?
Enter client.connect 51.89.222.250:28016 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://friendnotfoe.co.uk.
