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69,381 players on Rust servers right now 11,801 servers online 3,608 with players on 186 fresh wipes in the last three hours A Survivor's Holiday: 0 players on now Updated every five minutes

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A Survivor's Holiday

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,295, the top 28% of all ranked servers.
  • The current map has been up 13d 13h, since Thursday 15 October, 23:40 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 5h, with the force wipe.
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biweekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#6,295ranktop 28%
13d agolast wipebiweekly schedule
7d 5hnext wipeThu 5 Nov, 19:00 UTC FW

Players on A Survivor's Holiday

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,295 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 5h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 10

Coming wipes

  1. 7d 5h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 14d 10h
    Thu 12 Nov, 23:40 UTC
  3. 35d 5h
    Thu 3 Dec, 19:00 UTC
    FW
  4. 42d 10h
    Thu 10 Dec, 23:40 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Force wipe peaks at 4 players

Peak
4
Crowd
halved by day 10
Lasted
14.2 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
13.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Survivor's Holiday?

At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 38 hours after it. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 10.

How often does A Survivor's Holiday wipe, and at what times?

The wipe rhythm on A Survivor's Holiday is every 4 weeks on Thursday at 23:40 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 13 days 13 hours. Its tags set out a wipe schedule of every two weeks.

Tags and filters

Where does A Survivor's Holiday appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists A Survivor's Holiday fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on A Survivor's Holiday carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which A Survivor's Holiday publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on A Survivor's Holiday right now?

Live now: 0 players on A Survivor's Holiday, out of 50 slots. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 10:00 UTC, at 1 players on average.

Where does A Survivor's Holiday sit in the server rankings?

Ranked by seven-day player hours, A Survivor's Holiday is #6,295, placing it in the top 28% of ranked servers.

Map and rules

What rules does A Survivor's Holiday enforce, and which settings does it use?

No gather rate appears in the name A Survivor's Holiday. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on A Survivor's Holiday?

Size 4,500, seed 1442434928: that is the procedural map the game generates for A Survivor's Holiday. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is A Survivor's Holiday hosted in?

There is no region from A Survivor's Holiday. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 104.129.132.39:28015 is its address.

How well does A Survivor's Holiday perform?

The average server fps was 60 over the last 48 hours; the lowest was 57. Entity count reached 131,941: buildings, deployables and the rest of the world. Up to 4,618 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is A Survivor's Holiday on?

A Survivor's Holiday operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is A Survivor's Holiday up now, and how steady is its uptime?

A Survivor's Holiday is up and running at this moment. The uptime it reports puts the last restart at about 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What is the way to connect to A Survivor's Holiday?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 104.129.132.39:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.