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75,280 players on Rust servers right now 11,830 servers online 3,722 with players on 224 fresh wipes in the last three hours [ZA] Chocolate Aim Train | 1v1 | FFA | Targets: 1 players (offline) Updated every five minutes

Live coverage · Rust server

[ZA] Chocolate Aim Train | 1v1 | FFA | Targets

Offline [ZA] Chocolate Aim Train | 1v1 | FFA | Targets is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 350 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,967, the top 67% of all ranked servers.
  • The current map has been up 23d 20h, since Monday 5 October, 17:34 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 350 players

1/ 350players now 0% full
07-day averagepeak –
#14,967ranktop 67%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,967 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets
NA · groups of 8+ · 3 on average
0 / 16
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
EU · groups of 8+ · 3 on average
0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
0 / 16
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
4 / 10
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 5 on average
5 / 100

Quick answers

from the figures on this page

Wiping

How often does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets wipe, and at what times?

Too few wipes are recorded for [ZA] Chocolate Aim Train | 1v1 | FFA | Targets to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 23 days 20 hours.

Tags and filters

Where does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets appear in Rust Live Stats lists and filters?

On Rust Live Stats, [ZA] Chocolate Aim Train | 1v1 | FFA | Targets is listed under Aim training servers, live now and Live Rust community servers. You will find it on the server list under Region: Africa; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for [ZA] Chocolate Aim Train | 1v1 | FFA | Targets signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which [ZA] Chocolate Aim Train | 1v1 | FFA | Targets publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets right now?

[ZA] Chocolate Aim Train | 1v1 | FFA | Targets reads offline at the moment; the last sighting was 23 days 20 hours ago.

How does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets compare with other Rust servers in the rankings?

On player hours for the past seven days, [ZA] Chocolate Aim Train | 1v1 | FFA | Targets sits at #14,967, inside the top 67% of ranked servers.

Settings and map

What settings and rules does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets run?

No gather rate appears in the name [ZA] Chocolate Aim Train | 1v1 | FFA | Targets. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Server facts

Where does [ZA] Chocolate Aim Train | 1v1 | FFA | Targets sit geographically?

No region tag is published, though the name of [ZA] Chocolate Aim Train | 1v1 | FFA | Targets points to Africa. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 105.246.127.92:28031 is its address.

What version of Rust is running on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?

The setup on [ZA] Chocolate Aim Train | 1v1 | FFA | Targets is Rust network protocol 2634 and build 166652 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is [ZA] Chocolate Aim Train | 1v1 | FFA | Targets up now, and how steady is its uptime?

As of now, [ZA] Chocolate Aim Train | 1v1 | FFA | Targets is offline; the last sighting was 23 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 5 October 2026.

Connecting

What steps connect you to [ZA] Chocolate Aim Train | 1v1 | FFA | Targets?

Enter client.connect 105.246.127.92:28031 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players Slots: 350.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.