The count
Live coverage · OC
RetroPVE (Testing Server)
Offline RetroPVE (Testing Server) is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,106, the top 70% of all ranked servers, and #186 in OC.
- The current map has been up 26d 15h, since Thursday 1 October, 18:30 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RetroPVE (Testing Server)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,106 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 9h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence
Coming wipes
- 8d 9hThu 5 Nov, 19:00 UTCFW
- 36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 1 October 2026, 16:48 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on RetroPVE (Testing Server)?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 3 hours in.
When does RetroPVE (Testing Server) wipe?
Once a month is all RetroPVE (Testing Server) wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 26 days 15 hours. Its tags give wipes as monthly.
Tags and filters
Which Rust Live Stats filters and lists does RetroPVE (Testing Server) show up in?
The Rust Live Stats lists that include RetroPVE (Testing Server) are Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for RetroPVE (Testing Server) signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): Oceania is the browser listing for this server, which RetroPVE (Testing Server) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on RetroPVE (Testing Server)?
RetroPVE (Testing Server) reads offline at the moment; the last sighting was 11 days 14 hours ago.
How does RetroPVE (Testing Server) compare with other Rust servers in the rankings?
Seven-day player hours place RetroPVE (Testing Server) at #15,106 overall, in the top 70% of ranked servers and #186 in Oceania.
Rules and settings
What rules does RetroPVE (Testing Server) enforce, and which settings does it use?
The name RetroPVE (Testing Server) carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RetroPVE (Testing Server)?
A procedural map of 5,000, generated by the game, runs on RetroPVE (Testing Server).
Server facts
Where does RetroPVE (Testing Server) sit geographically?
The OC tag on RetroPVE (Testing Server) lists it in Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 123.50.149.73:28015.
What Rust version is RetroPVE (Testing Server) on?
Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RetroPVE (Testing Server), and is it online at the moment?
RetroPVE (Testing Server) is currently offline, with its last appearance 11 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 28 September 2026.
How to join
How do you get onto RetroPVE (Testing Server)?
Enter client.connect 123.50.149.73:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.