Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
52,726 players on Rust servers right now 11,669 servers online 3,296 with players on 85 fresh wipes in the last three hours RetroPVE (Testing Server): 0 players (offline) Updated every five minutes

Live coverage · OC

RetroPVE (Testing Server)

Offline RetroPVE (Testing Server) is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,106, the top 70% of all ranked servers, and #186 in OC.
  • The current map has been up 26d 15h, since Thursday 1 October, 18:30 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 9h, with the force wipe.
Join
monthly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,106ranktop 70% · #186 in OC
26d agolast wipemonthly schedule
8d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players on RetroPVE (Testing Server)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,106 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Next wipe in 8d 9h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 9h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 34 on average
47 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
9 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
9 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
4 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on RetroPVE (Testing Server)?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 3 hours in.

When does RetroPVE (Testing Server) wipe?

Once a month is all RetroPVE (Testing Server) wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 26 days 15 hours. Its tags give wipes as monthly.

Tags and filters

Which Rust Live Stats filters and lists does RetroPVE (Testing Server) show up in?

The Rust Live Stats lists that include RetroPVE (Testing Server) are Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for RetroPVE (Testing Server) signify?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; OC (Oceania): Oceania is the browser listing for this server, which RetroPVE (Testing Server) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on RetroPVE (Testing Server)?

RetroPVE (Testing Server) reads offline at the moment; the last sighting was 11 days 14 hours ago.

How does RetroPVE (Testing Server) compare with other Rust servers in the rankings?

Seven-day player hours place RetroPVE (Testing Server) at #15,106 overall, in the top 70% of ranked servers and #186 in Oceania.

Rules and settings

What rules does RetroPVE (Testing Server) enforce, and which settings does it use?

The name RetroPVE (Testing Server) carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RetroPVE (Testing Server)?

A procedural map of 5,000, generated by the game, runs on RetroPVE (Testing Server).

Server facts

Where does RetroPVE (Testing Server) sit geographically?

The OC tag on RetroPVE (Testing Server) lists it in Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 123.50.149.73:28015.

What Rust version is RetroPVE (Testing Server) on?

Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RetroPVE (Testing Server), and is it online at the moment?

RetroPVE (Testing Server) is currently offline, with its last appearance 11 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 28 September 2026.

How to join

How do you get onto RetroPVE (Testing Server)?

Enter client.connect 123.50.149.73:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Region

OC
Oceania Oceania is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.