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78,653 players on Rust servers right now 11,789 servers online 3,571 with players on 243 fresh wipes in the last three hours [EA]Japan-Server |PvP|: 0 players on now Updated every five minutes

LiveLive coverage · EA

[EA]Japan-Server |PvP|

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #5,492, the top 25% of all ranked servers, and #362 in EA.
  • The current map has been up 13d 13h, since Friday 16 October, 09:00 UTC, on a biweekly schedule.
  • The next wipe is expected Friday 30 October at 09:00 UTC, in 10h.
Join
biweekly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 3
#5,492ranktop 25% · #362 in EA
13d agolast wipebiweekly schedule
10hnext wipeFri 30 Oct, 09:00 UTC

Players on [EA]Japan-Server |PvP|

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,492 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 67% in EA. Ranked on player hours over the last seven days.

Next wipe in 10h

from its schedule tag

Next wipe Friday 30 October, 09:00 UTC, in 10h. Its biweekly schedule tag · low confidence

14.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 10h
    Fri 30 Oct, 09:00 UTC
  2. 6d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 10h
    Fri 13 Nov, 09:00 UTC
  4. 28d 10h
    Fri 27 Nov, 09:00 UTC
  5. 34d 20h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 10h
    Fri 11 Dec, 09:00 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 4 players

Peak
4
Crowd
halved by day 1
Lasted
14.6 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
15.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 14 on average
0 / 100
瞌睡熊『5倍10废|10.30|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
1 / 100
[JPN] Apple Server | PvP | Vanilla | 2Weekly
EA · groups of 8+ · biweekly · 2 on average
1 / 50
[JP/PvE][BPリサーチ]MatoyServer初しん者〇
EA · groups of 8+ · biweekly · 2 on average
3 / 50
cczsbwd/solo/独狼/原倍半月清/月图/公益服
EA · no group limit · biweekly · 2 on average
1 / 50
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 77 on average
124 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [EA]Japan-Server |PvP|?

Recent wipes on this server averaged a peak of 2 players at their busiest. 24 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.

On what timetable does [EA]Japan-Server |PvP| wipe?

With too few of [EA]Japan-Server |PvP|'s wipes recorded to confirm the schedule, the tag is used for the prediction. On Friday 30 October at 09:00 UTC its next wipe falls due. This world dates from 13 days 13 hours. Its tags set out a wipe schedule of every two weeks.

Lists and tags

Which Rust Live Stats filters and lists does [EA]Japan-Server |PvP| show up in?

These are the Rust Live Stats lists [EA]Japan-Server |PvP| fits: Modded Rust servers live now. Under the filters Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on [EA]Japan-Server |PvP|?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; EA (East Asia): The server browser places this server under East Asia, which [EA]Japan-Server |PvP| publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on [EA]Japan-Server |PvP| right now?

[EA]Japan-Server |PvP| is carrying 0 players at the moment, with 100 slots in total. Peak over the past week: 3. Average: 0 players. Peak hour over 48 hours: 05:00 UTC, at 1 players on average.

How does [EA]Japan-Server |PvP| compare with other Rust servers in the rankings?

Asia places [EA]Japan-Server |PvP| at #362; overall it is #5,492, inside the top 25% of ranked servers, by seven-day player hours.

Settings and map

What settings and rules does [EA]Japan-Server |PvP| run?

Nothing in the name of [EA]Japan-Server |PvP| states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [EA]Japan-Server |PvP|?

A procedural map of 4,096 with seed 1337, generated by the game, runs on [EA]Japan-Server |PvP|. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

About the server

What location is [EA]Japan-Server |PvP| in?

Its EA tag places [EA]Japan-Server |PvP| in Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 133.117.73.110:28015.

Is performance on [EA]Japan-Server |PvP| steady?

It never went below 52 server fps in the last 48 hours, averaging 105. Entity count reached 101,145: buildings, deployables and the rest of the world. Memory use peaked at 3,186 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [EA]Japan-Server |PvP| on?

The setup on [EA]Japan-Server |PvP| is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is [EA]Japan-Server |PvP| up now, and how steady is its uptime?

[EA]Japan-Server |PvP| is up and running at this moment. About 11 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto [EA]Japan-Server |PvP|?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 133.117.73.110:28015. You can find its website at https://discord.com/invite/473S8yCnC7.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

EA
East Asia The server browser places this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.