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81,308 players on Rust servers right now 11,837 servers online 3,746 with players on 263 fresh wipes in the last three hours [Local] Build & Practice Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

[Local] Build & Practice Server

Offline [Local] Build & Practice Server is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,890, the top 61% of all ranked servers.
  • The current map has been up 27d 18h, since Thursday 1 October, 20:00 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,890ranktop 61%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [Local] Build & Practice Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,890 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
14.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
18 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
6 / 25
250 / 999
63 / 999
52 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
4 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [Local] Build & Practice Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.

On what timetable does [Local] Build & Practice Server wipe?

[Local] Build & Practice Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 18 hours.

Tags and filters

Where does [Local] Build & Practice Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [Local] Build & Practice Server are Rust build and creative servers: live list and Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on [Local] Build & Practice Server?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list [Local] Build & Practice Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on [Local] Build & Practice Server right now?

[Local] Build & Practice Server is not online at the moment, having last been seen 25 days 6 hours ago.

How does [Local] Build & Practice Server compare with other Rust servers in the rankings?

Player hours over seven days put [Local] Build & Practice Server at #13,890, in the top 61% of all ranked servers.

Rules and settings

What settings and rules does [Local] Build & Practice Server run?

Nothing in the name of [Local] Build & Practice Server states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on [Local] Build & Practice Server?

A procedural map, generated by the game, runs on [Local] Build & Practice Server.

About the server

Which region is [Local] Build & Practice Server hosted in?

There is no region from [Local] Build & Practice Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 133.201.143.224:28015 is its address.

What version of Rust is running on [Local] Build & Practice Server?

The setup on [Local] Build & Practice Server is Rust network protocol 2634 and build 166494 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is [Local] Build & Practice Server up now, and how steady is its uptime?

As of now, [Local] Build & Practice Server is offline; the last sighting was 25 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 17 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to [Local] Build & Practice Server?

Enter client.connect 133.201.143.224:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.