The count
LiveLive coverage · AF
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Key points
- 2 of 75 players are on now, 3% full.
- Over the last seven days it averages 1 players, with a peak of 9.
- It ranks #2,834, the top 13% of all ranked servers, and #7 in AF.
- The current map has been up 16d 0h, since Tuesday 13 October, 20:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,834 today
Rank
daily · 1 is bestTop 13% of all ranked servers, top 23% in AF. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Tuesday 13 October 2026, 20:12 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:14 UTC FW
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 12.1 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Friday 18 September 2026, 11:00 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 13.3 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Thursday 17 September 2026, 18:02 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Recent wipes on this server averaged a peak of 3 players at their busiest. Peak population on the latest wipe came 14 hours after it. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.
How often does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipe, and at what times?
Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 16 days.
Tags and filters
Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames are Modded Rust servers live now and Aim training servers, live now. These filters on the server list bring it up: Region: Africa; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames signify?
These are the tags Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames makes public: gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; AF (Africa): In the server browser it sits under Africa. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Live now: 2 players on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, out of 75 slots. Averaged across seven days, 1 players; the peak was 9. The busiest hour in the past 48 was 23:00 UTC, averaging 4 players.
How does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames compare with other Rust servers in the rankings?
Seven-day player hours place Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames at #2,834 overall, in the top 13% of ranked servers and #7 in Africa.
Settings and map
Which settings and rules are in force on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Nothing in the name of Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames states a gather rate. The default applies: 8 players to a group. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
A procedural map of 5,000 with seed 1337, generated by the game, runs on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Hyper Aimtrain.
About the server
Where does Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames sit geographically?
By its own AF tag, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames sits in Africa. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 141.11.59.200:10009 is its address.
What version of Rust is running on Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Rust network protocol 2635 and build 168909 on Linux is what Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames, and is it online at the moment?
At the time of this update, Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames is live. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to Hyper AimTrain Ranked PvP | 1v1 | Bot Practice | Minigames?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.11.59.200:10009. You can find its website at https://hyperservers.lovable.app/.
