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56,361 players on Rust servers right now 11,721 servers online 3,397 with players on 135 fresh wipes in the last three hours R2 - Aim training / Matchmaking / Facechecks - RU Main: 62 players on now Updated every five minutes

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R2 - Aim training / Matchmaking / Facechecks - RU Main

Key points

  • 62 of 400 players are on now, 16% full.
  • Over the last seven days it averages 212 players, with a peak of 509.
  • It ranks #44, the top 0.2% of all ranked servers.
  • The current map has been up 26d 5h, since Thursday 1 October, 17:54 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 19h, with the force wipe.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 62 of 400 players

62/ 400players now 16% full
2127-day averagepeak 509
#44ranktop 0.2%
26d agolast wipeno schedule published
8d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on R2 - Aim training / Matchmaking / Facechecks - RU Main

Players

AveragePeak
020040060080000:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #44 today

Rank

daily · 1 is best
RankRank in region
12040608020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 19h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

610wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 19h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 19h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 610, 0 hours in, with 83 in the queue.

Wipes

newest first

Force wipe peaks at 610 players, 83 in the queue

Peak
610 +83 queue
Crowd
–
Lasted
running
Players before
583

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
594 / 700
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 80 on average
72 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
15 / 50
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
0 / 42
Fly2Fight | Attack Heli Training | FFA Heli
EU · groups of 8+ · 1 on average
0 / 40
Training | Oil Rig Practice | Small & Large Rig | PvP
EU · groups of 8+ · 1 on average
1 / 50

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at R2 - Aim training / Matchmaking / Facechecks - RU Main?

The average peak across its recent wipes is 610 players. The latest wipe peaked 0 hours after it, with a queue of 83 more.

How often does R2 - Aim training / Matchmaking / Facechecks - RU Main wipe, and at what times?

Nothing wipes R2 - Aim training / Matchmaking / Facechecks - RU Main but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 26 days 5 hours.

Lists and tags

Which operator is behind R2 - Aim training / Matchmaking / Facechecks - RU Main?

Most likely one operator runs them: R2 - Aim training / Matchmaking / Facechecks - RU Main and 2 other tracked servers publish a r2rust.com hostname.

Where does R2 - Aim training / Matchmaking / Facechecks - RU Main appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists R2 - Aim training / Matchmaking / Facechecks - RU Main fits: EU Rust servers, live, Modded Rust servers live now and Aim training servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 50; Average players: 200+ on average.

What do the tags listed for R2 - Aim training / Matchmaking / Facechecks - RU Main signify?

gmrust (Game mode): Survival here follows standard Rust; mp400 (Max players): Slots: 400; ts12 (Group limit): Team cap: 12; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you in this training server for aim and PvP; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list R2 - Aim training / Matchmaking / Facechecks - RU Main publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is R2 - Aim training / Matchmaking / Facechecks - RU Main at the moment?

Live now: 62 players on R2 - Aim training / Matchmaking / Facechecks - RU Main, out of 400 slots. The seven-day average is 212 players, with a peak of 509. Between now and 48 hours back, 10:00 UTC drew the most players, 397 on average.

Where does R2 - Aim training / Matchmaking / Facechecks - RU Main sit in the server rankings?

Player hours over seven days put R2 - Aim training / Matchmaking / Facechecks - RU Main at #44, in the top 0.2% of all ranked servers.

Map and rules

Which settings and rules are in force on R2 - Aim training / Matchmaking / Facechecks - RU Main?

The name R2 - Aim training / Matchmaking / Facechecks - RU Main carries no gather rate. Group size tops out at 12 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for R2 - Aim training / Matchmaking / Facechecks - RU Main?

R2 - Aim training / Matchmaking / Facechecks - RU Main runs a game-generated procedural map: size 6,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: discord.gg/r2aim.

About the server

What location is R2 - Aim training / Matchmaking / Facechecks - RU Main in?

No region tag is published, though the name of R2 - Aim training / Matchmaking / Facechecks - RU Main points to Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 46.174.53.96:28015.

What is performance like on R2 - Aim training / Matchmaking / Facechecks - RU Main?

The average server fps was 60 over the last 48 hours; the lowest was 60. Entity count reached 12,335: buildings, deployables and the rest of the world. Up to 4,216 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on R2 - Aim training / Matchmaking / Facechecks - RU Main?

R2 - Aim training / Matchmaking / Facechecks - RU Main operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does R2 - Aim training / Matchmaking / Facechecks - RU Main stay online, and is it up right now?

R2 - Aim training / Matchmaking / Facechecks - RU Main is up and running at this moment. Based on the uptime it reports, the last restart was about 19 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto R2 - Aim training / Matchmaking / Facechecks - RU Main?

Enter client.connect 46.174.53.96:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://r2rust.com.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival here follows standard Rust.
mp400
Max players Slots: 400.
ts12
Group limit Team cap: 12.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training The loot comes to you in this training server for aim and PvP.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.