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69,659 players on Rust servers right now 11,803 servers online 3,689 with players on 121 fresh wipes in the last three hours R2 - Aim training / Matchmaking / Facechecks - EU Main: 35 players on now Updated every five minutes

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R2 - Aim training / Matchmaking / Facechecks - EU Main

Key points

  • 35 of 400 players are on now, 9% full.
  • Over the last seven days it averages 35 players, with a peak of 155.
  • It ranks #461, the top 2% of all ranked servers.
  • The current map has been up 26d 4h, since Thursday 1 October, 17:54 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 35 of 400 players

35/ 400players now 9% full
357-day averagepeak 155
#461ranktop 2%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on R2 - Aim training / Matchmaking / Facechecks - EU Main

Players

AveragePeak
05010015020023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #461 today

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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802 / 1000
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EU · groups of 100+ · 79 on average
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[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
23 / 75
A-42 - Helicopter / Minicopter Training
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2 / 42
Fly2Fight | Attack Heli Training | FFA Heli
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Training | Oil Rig Practice | Small & Large Rig | PvP
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Quick answers

from the figures on this page

Wiping

On what timetable does R2 - Aim training / Matchmaking / Facechecks - EU Main wipe?

R2 - Aim training / Matchmaking / Facechecks - EU Main's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 4 hours.

Tags and categories

Which operator is behind R2 - Aim training / Matchmaking / Facechecks - EU Main?

Most likely one operator runs them: R2 - Aim training / Matchmaking / Facechecks - EU Main and 2 other tracked servers publish a r2rust.com hostname.

Where does R2 - Aim training / Matchmaking / Facechecks - EU Main appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include R2 - Aim training / Matchmaking / Facechecks - EU Main are EU Rust servers, live, Modded Rust servers live now and Aim training servers, live now. Under the filters Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average it appears on the server list.

How should you read the tags on R2 - Aim training / Matchmaking / Facechecks - EU Main?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp400 (Max players): The slot count is 400; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which R2 - Aim training / Matchmaking / Facechecks - EU Main publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on R2 - Aim training / Matchmaking / Facechecks - EU Main right now?

35 of R2 - Aim training / Matchmaking / Facechecks - EU Main's 400 slots are filled right now. Peak over the past week: 155. Average: 35 players. Between now and 48 hours back, 18:00 UTC drew the most players, 82 on average.

Where does R2 - Aim training / Matchmaking / Facechecks - EU Main sit in the server rankings?

On player hours for the past seven days, R2 - Aim training / Matchmaking / Facechecks - EU Main sits at #461, inside the top 2% of ranked servers.

Settings and map

What rules does R2 - Aim training / Matchmaking / Facechecks - EU Main enforce, and which settings does it use?

No gather rate appears in the name R2 - Aim training / Matchmaking / Facechecks - EU Main. The cap on a group is 12 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on R2 - Aim training / Matchmaking / Facechecks - EU Main?

R2 - Aim training / Matchmaking / Facechecks - EU Main runs a game-generated procedural map: size 6,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists discord.gg/r2aim.

About the server

What location is R2 - Aim training / Matchmaking / Facechecks - EU Main in?

No region tag is published, though the name of R2 - Aim training / Matchmaking / Facechecks - EU Main points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 85.209.231.118:28015.

How well does R2 - Aim training / Matchmaking / Facechecks - EU Main perform?

It never went below 60 server fps in the last 48 hours, averaging 60. It supported up to 4,118 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,813 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is R2 - Aim training / Matchmaking / Facechecks - EU Main on?

The setup on R2 - Aim training / Matchmaking / Facechecks - EU Main is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is R2 - Aim training / Matchmaking / Facechecks - EU Main, and is it online at the moment?

R2 - Aim training / Matchmaking / Facechecks - EU Main is up and running at this moment. The uptime it reports puts the last restart at about 17 hours ago. 165 of 168 hours were online in the last 7 full days, giving 98% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to R2 - Aim training / Matchmaking / Facechecks - EU Main?

Enter client.connect 85.209.231.118:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://r2rust.com.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode Standard survival, in the Rust style.
mp400
Max players The slot count is 400.
ts12
Group limit Teams are capped at 12.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Aim and PvP practice, with loot handed over rather than gathered.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.