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74,965 players on Rust servers right now 11,829 servers online 3,733 with players on 252 fresh wipes in the last three hours Wasteland Eclipse: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Wasteland Eclipse

Offline Wasteland Eclipse is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 35 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,368, the top 70% of all ranked servers.
  • The current map has been up 19d 14h, since Friday 9 October, 23:56 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
Join
biweekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 35 players

0/ 35players now 0% full
07-day averagepeak –
#15,368ranktop 70%
19d agolast wipebiweekly schedule
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Wasteland Eclipse

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,368 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 4h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

On what timetable does Wasteland Eclipse wipe?

Estimating Wasteland Eclipse's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 19 days 14 hours. Wipes every two weeks: that is the schedule its tags publish.

Tags and filters

Which Rust Live Stats filters and lists does Wasteland Eclipse show up in?

On Rust Live Stats, Wasteland Eclipse is listed under Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks it appears on the server list.

What meaning do the tags on Wasteland Eclipse carry?

These are the tags Wasteland Eclipse makes public: gmrust (Game mode): The game mode is standard Rust survival; mp35 (Max players): The slot count is 35; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Wasteland Eclipse?

Wasteland Eclipse reads offline at the moment; the last sighting was 19 days 2 hours ago.

Where does Wasteland Eclipse sit in the server rankings?

Ranked by seven-day player hours, Wasteland Eclipse is #15,368, placing it in the top 70% of ranked servers.

Map and rules

What settings and rules does Wasteland Eclipse run?

No gather rate appears in the name Wasteland Eclipse. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is in use on Wasteland Eclipse?

Size 3,000, seed 296733043: that is the procedural map the game generates for Wasteland Eclipse. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

What location is Wasteland Eclipse in?

No region is published by Wasteland Eclipse. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 144.76.28.124:49840.

What version of Rust is running on Wasteland Eclipse?

The setup on Wasteland Eclipse is Rust network protocol 2634 and build 167398 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is Wasteland Eclipse up now, and how steady is its uptime?

At the time of this update, Wasteland Eclipse is down, last seen 19 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 10 October 2026.

How to join

How do you get onto Wasteland Eclipse?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 144.76.28.124:49840.

Server tags

what each one means

Published as mp35,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp35
Max players The slot count is 35.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.