The count
Live coverage · Rust server
BuildCreative Local
Offline BuildCreative Local is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,400, the top 64% of all ranked servers.
- The current map has been up 28d 14h, since Wednesday 30 September, 13:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on BuildCreative Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,400 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does BuildCreative Local wipe?
The record holds too few of BuildCreative Local's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 28 days 14 hours.
Tags and categories
Which Rust Live Stats filters and lists does BuildCreative Local show up in?
The Rust Live Stats lists that include BuildCreative Local are Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for BuildCreative Local signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which BuildCreative Local publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is BuildCreative Local at the moment?
Last seen 28 days 14 hours ago, BuildCreative Local is offline right now.
Where does BuildCreative Local sit in the server rankings?
Ranked by seven-day player hours, BuildCreative Local is #15,400, placing it in the top 64% of ranked servers.
Rules and settings
Which settings and rules are in force on BuildCreative Local?
Nothing in the name of BuildCreative Local states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on BuildCreative Local?
The map on BuildCreative Local is procedural, made by the game itself.
Server details
What location is BuildCreative Local in?
There is no region from BuildCreative Local. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 146.70.194.43:28015.
What Rust version is BuildCreative Local on?
Rust network protocol 2633 and build 165217 on Windows is what BuildCreative Local runs. To join, your game must use the same protocol; Steam handles the update for you.
Is BuildCreative Local up now, and how steady is its uptime?
At the time of this update, BuildCreative Local is down, last seen 28 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 30 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to BuildCreative Local?
Enter client.connect 146.70.194.43:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.