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42,340 players on Rust servers right now 11,701 servers online 3,047 with players on 101 fresh wipes in the last three hours Rust Newcomers - Local Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Newcomers - Local Development

Offline Rust Newcomers - Local Development is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 5d 12h, since Friday 23 October, 12:45 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,349ranktop 69%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Newcomers - Local Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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4 / 1000

Quick answers

from the figures on this page

Wipe days

How often does Rust Newcomers - Local Development wipe, and at what times?

Rust Newcomers - Local Development's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 12 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Rust Newcomers - Local Development show up in?

These are the Rust Live Stats lists Rust Newcomers - Local Development fits: Rust servers for beginners, live and Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What meaning do the tags on Rust Newcomers - Local Development carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Rust Newcomers - Local Development publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Rust Newcomers - Local Development?

Rust Newcomers - Local Development is not online at the moment, having last been seen 5 days 12 hours ago. Across the past week the average was 0 players.

Where does Rust Newcomers - Local Development sit in the server rankings?

On player hours for the past seven days, Rust Newcomers - Local Development sits at #15,349, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does Rust Newcomers - Local Development run?

No gather rate appears in the name Rust Newcomers - Local Development. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Rust Newcomers - Local Development?

Rust Newcomers - Local Development uses a procedural map, which the game generates.

About the server

Which region is Rust Newcomers - Local Development hosted in?

No region is published by Rust Newcomers - Local Development. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 149.34.245.7:28015.

What Rust version is Rust Newcomers - Local Development on?

Rust Newcomers - Local Development operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Rust Newcomers - Local Development up now, and how steady is its uptime?

As of now, Rust Newcomers - Local Development is offline; the last sighting was 5 days 12 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 October 2026.

Connecting

What is the way to connect to Rust Newcomers - Local Development?

Enter client.connect 149.34.245.7:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.