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Rust Live Stats
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67,203 players on Rust servers right now 11,751 servers online 3,396 with players on 207 fresh wipes in the last three hours build: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

build

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,653, the top 66% of all ranked servers.
  • The current map has been up 28d 5h, since Thursday 1 October, 17:57 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 19h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 1
#14,653ranktop 66%
28d agolast wipeno schedule published
6d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on build

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

00.511.5200:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,653 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 19h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 19h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
2 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
2 / 25
82 / 999
156 / 999
30 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
2 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on build?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does build wipe?

Nothing wipes build but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 28 days 5 hours.

Tags and filters

Which Rust Live Stats filters and lists does build show up in?

On Rust Live Stats, build is listed under Rust build and creative servers: live list and Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on build carry?

These are the tags build makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on build right now?

Live now: 0 players on build, out of 5 slots. The seven-day average is 0 players, with a peak of 1.

What position does build hold among Rust servers?

Ranked by seven-day player hours, build is #14,653, placing it in the top 66% of ranked servers.

Settings and map

What rules does build enforce, and which settings does it use?

No gather rate appears in the name build. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for build?

build runs a game-generated procedural map: size 4,250, seed 2665. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is build in?

No region is published by build. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 151.80.25.50:28011 is its address.

What is performance like on build?

Server fps averaged 1 over the last 48 hours, with a low of 1. Entity count reached 101,383: buildings, deployables and the rest of the world. The highest memory usage was 2,936 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is build on?

build operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is build, and is it online at the moment?

Right now build is online. Based on the uptime it reports, the last restart was about 3 days 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto build?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 151.80.25.50:28011.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.