The count
LiveLive coverage · NA
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
Key points
- 2 of 50 players are on now, 4% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #2,588, the top 12% of all ranked servers, and #421 in NA.
- The current map has been up 6h, since Thursday 29 October, 19:07 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,588 today
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 17h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 20d 17hThu 19 Nov, 19:07 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 41d 17hThu 10 Dec, 19:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 19:07 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 4
Wipe
Wipe peaks at 7 players
Thursday 15 October 2026, 18:17 UTC
- Peak
- 7
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 3
Force wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 17:57 UTC FW
- Peak
- 8
- Crowd
- halved by day 8
- Lasted
- 14 days
- Players before
- 5
Wipe
Wipe peaks at 8 players
Thursday 17 September 2026, 17:43 UTC
- Peak
- 8
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
At their busiest, its recent wipes averaged 8 players. Peak population on the latest wipe came 1 hours after it. In 67% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 8.
On what timetable does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 wipe?
The wipe rhythm on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is every 3 weeks on Thursday at 19:07 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 6 hours. Its tags set out a wipe schedule of every two weeks.
Tags and filters
Which Rust Live Stats filters and lists does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 show up in?
The Rust Live Stats lists that include Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 are Modded Rust servers live now, Rust build and creative servers: live list, Rust PvE servers, live now, Rust tutorial servers: live list and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
What meaning do the tags on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 carry?
These are the tags Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): The server browser places this server under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
Live now: 2 players on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, out of 50 slots. The seven-day average is 1 players, with a peak of 7. Between now and 48 hours back, 21:00 UTC drew the most players, 5 on average.
Where does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 sit in the server rankings?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is #421 in North America on the past week's player hours, and #2,588 overall in the top 12% of ranked servers.
Map and rules
Which settings and rules are in force on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
No gather rate appears in the name Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
A procedural map of 4,500 with seed 1337, generated by the game, runs on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 in?
The NA tag on Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 157.250.193.154:28025 is its address.
How well does Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 perform?
Server fps averaged 87 over the last 48 hours, with a low of 53. Buildings, deployables and everything else in the world added up to a maximum of 175,667 entities. Memory use peaked at 5,514 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 on?
Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1, and is it online at the moment?
Right now Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1 is online. About 4 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What is the way to connect to Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1?
Enter client.connect 157.250.193.154:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/odysseyrp.
