The count
LiveLive coverage · NA
Good Times Custom Maps Server I (PVE-Build)
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #3,052, the top 14% of all ranked servers, and #507 in NA.
- The current map has been up 27d 13h, since Thursday 1 October, 17:47 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Good Times Custom Maps Server I (PVE-Build)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,052 today
Rank
daily · 1 is bestTop 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 11h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 17:47 UTC FW
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Good Times Custom Maps Server I (PVE-Build)?
Recent wipes on this server averaged a peak of 7 players at their busiest. 4 hours after the latest wipe, the crowd reached its peak.
On what timetable does Good Times Custom Maps Server I (PVE-Build) wipe?
Once a month is all Good Times Custom Maps Server I (PVE-Build) wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 13 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does Good Times Custom Maps Server I (PVE-Build) show up in?
These are the Rust Live Stats lists Good Times Custom Maps Server I (PVE-Build) fits: Modded Rust servers live now, Rust build and creative servers: live list, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Good Times Custom Maps Server I (PVE-Build)?
These are the tags Good Times Custom Maps Server I (PVE-Build) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^k (Build server): Base practice and design is what this server offers; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is Good Times Custom Maps Server I (PVE-Build) at the moment?
Good Times Custom Maps Server I (PVE-Build) is carrying 0 players at the moment, with 50 slots in total. Peak over the past week: 5. Average: 1 players. Between now and 48 hours back, 02:00 UTC drew the most players, 4 on average.
How does Good Times Custom Maps Server I (PVE-Build) compare with other Rust servers in the rankings?
Good Times Custom Maps Server I (PVE-Build) is #507 in North America on the past week's player hours, and #3,052 overall in the top 14% of ranked servers.
Rules and settings
What rules does Good Times Custom Maps Server I (PVE-Build) enforce, and which settings does it use?
No gather rate appears in the name Good Times Custom Maps Server I (PVE-Build). The default applies: 8 players to a group. build & creative is the mode, with sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Good Times Custom Maps Server I (PVE-Build)?
A procedural map of 4,000 with seed 1337, generated by the game, runs on Good Times Custom Maps Server I (PVE-Build). Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
About the server
Where does Good Times Custom Maps Server I (PVE-Build) sit geographically?
Its NA tag places Good Times Custom Maps Server I (PVE-Build) in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 66.51.99.26:28015.
How well does Good Times Custom Maps Server I (PVE-Build) perform?
Server fps averaged 57 over the last 48 hours, with a low of 54. Entity count reached 161,455: buildings, deployables and the rest of the world. Memory use peaked at 4,627 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Good Times Custom Maps Server I (PVE-Build)?
Good Times Custom Maps Server I (PVE-Build) operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Good Times Custom Maps Server I (PVE-Build), and is it online at the moment?
At the time of this update, Good Times Custom Maps Server I (PVE-Build) is live. About 22 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to Good Times Custom Maps Server I (PVE-Build)?
Enter client.connect 66.51.99.26:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://gt-cm.net/.
