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37,258 players on Rust servers right now 11,622 servers online 2,894 with players on 80 fresh wipes in the last three hours Good Times Custom Maps Server I (PVE-Build): 0 players on now Updated every five minutes

LiveLive coverage · NA

Good Times Custom Maps Server I (PVE-Build)

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 5.
  • It ranks #3,052, the top 14% of all ranked servers, and #507 in NA.
  • The current map has been up 27d 13h, since Thursday 1 October, 17:47 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
Join
monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
17-day averagepeak 5
#3,052ranktop 14% · #507 in NA
27d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Good Times Custom Maps Server I (PVE-Build)

Players

AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,052 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 11h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 11h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.

Wipes

newest first

Force wipe peaks at 7 players

Peak
7
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai
NA · groups of 8+ · 2x · monthly · 3 on average
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Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|1
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[US] RustDecay PVE 15x Relax & Build - No Kill No Raid
NA · groups of 8+ · 15x · monthly · 11 on average
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[US] RustDecay PVE 200x Relax & Build - No Kill No Raid
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Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Good Times Custom Maps Server I (PVE-Build)?

Recent wipes on this server averaged a peak of 7 players at their busiest. 4 hours after the latest wipe, the crowd reached its peak.

On what timetable does Good Times Custom Maps Server I (PVE-Build) wipe?

Once a month is all Good Times Custom Maps Server I (PVE-Build) wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 13 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does Good Times Custom Maps Server I (PVE-Build) show up in?

These are the Rust Live Stats lists Good Times Custom Maps Server I (PVE-Build) fits: Modded Rust servers live now, Rust build and creative servers: live list, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Good Times Custom Maps Server I (PVE-Build)?

These are the tags Good Times Custom Maps Server I (PVE-Build) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^k (Build server): Base practice and design is what this server offers; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Good Times Custom Maps Server I (PVE-Build) at the moment?

Good Times Custom Maps Server I (PVE-Build) is carrying 0 players at the moment, with 50 slots in total. Peak over the past week: 5. Average: 1 players. Between now and 48 hours back, 02:00 UTC drew the most players, 4 on average.

How does Good Times Custom Maps Server I (PVE-Build) compare with other Rust servers in the rankings?

Good Times Custom Maps Server I (PVE-Build) is #507 in North America on the past week's player hours, and #3,052 overall in the top 14% of ranked servers.

Rules and settings

What rules does Good Times Custom Maps Server I (PVE-Build) enforce, and which settings does it use?

No gather rate appears in the name Good Times Custom Maps Server I (PVE-Build). The default applies: 8 players to a group. build & creative is the mode, with sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Good Times Custom Maps Server I (PVE-Build)?

A procedural map of 4,000 with seed 1337, generated by the game, runs on Good Times Custom Maps Server I (PVE-Build). Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

About the server

Where does Good Times Custom Maps Server I (PVE-Build) sit geographically?

Its NA tag places Good Times Custom Maps Server I (PVE-Build) in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 66.51.99.26:28015.

How well does Good Times Custom Maps Server I (PVE-Build) perform?

Server fps averaged 57 over the last 48 hours, with a low of 54. Entity count reached 161,455: buildings, deployables and the rest of the world. Memory use peaked at 4,627 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Good Times Custom Maps Server I (PVE-Build)?

Good Times Custom Maps Server I (PVE-Build) operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Good Times Custom Maps Server I (PVE-Build), and is it online at the moment?

At the time of this update, Good Times Custom Maps Server I (PVE-Build) is live. About 22 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Good Times Custom Maps Server I (PVE-Build)?

Enter client.connect 66.51.99.26:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://gt-cm.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^k
Build server Base practice and design is what this server offers.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.