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34,156 players on Rust servers right now 11,596 servers online 2,853 with players on 62 fresh wipes in the last three hours Outpost Omega | PVE | Build | Explore | Thrive: 0 players on now Updated every five minutes

LiveLive coverage · NA

Outpost Omega | PVE | Build | Explore | Thrive

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 9.
  • It ranks #2,786, the top 13% of all ranked servers, and #455 in NA.
  • The current map has been up 12d 9h, since Thursday 15 October, 19:26 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 13h, with the force wipe.
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biweekly wipes vanillamoddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
17-day averagepeak 9
#2,786ranktop 13% · #455 in NA
12d agolast wipebiweekly schedule
8d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Outpost Omega | PVE | Build | Explore | Thrive

Players

AveragePeak
0246806:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,786 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

Next wipe in 8d 13h

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 8d 13h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 15d 14h
    Thu 12 Nov, 19:26 UTC
  3. 36d 13h
    Thu 3 Dec, 19:00 UTC
    FW
  4. 43d 14h
    Thu 10 Dec, 19:26 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 3 players

Peak
3
Crowd
halved by day 4
Lasted
14 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 2
Lasted
14 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Good Times Custom Maps Server I (PVE-Build)
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BroinRust [PVE MOD EU/EA]
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Outpost Omega | PVE | Build | Explore | Thrive?

The average peak across its recent wipes is 3 players. 25 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 3.

On what timetable does Outpost Omega | PVE | Build | Explore | Thrive wipe?

The wipe rhythm on Outpost Omega | PVE | Build | Explore | Thrive is every 4 weeks on Thursday at 19:26 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 12 days 9 hours. A two-weekly wipe schedule appears in its tags.

Lists and tags

Which Rust Live Stats filters and lists does Outpost Omega | PVE | Build | Explore | Thrive show up in?

These are the Rust Live Stats lists Outpost Omega | PVE | Build | Explore | Thrive fits: Modded Rust servers live now, Rust build and creative servers: live list, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for Outpost Omega | PVE | Build | Explore | Thrive signify?

These are the tags Outpost Omega | PVE | Build | Explore | Thrive makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): In the server browser it sits under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Outpost Omega | PVE | Build | Explore | Thrive at the moment?

Live now: 0 players on Outpost Omega | PVE | Build | Explore | Thrive, out of 100 slots. Averaged across seven days, 1 players; the peak was 9. The busiest hour in the past 48 was 23:00 UTC, averaging 4 players.

Where does Outpost Omega | PVE | Build | Explore | Thrive sit in the server rankings?

North America places Outpost Omega | PVE | Build | Explore | Thrive at #455; overall it is #2,786, inside the top 13% of ranked servers, by seven-day player hours.

Map and rules

Which settings and rules are in force on Outpost Omega | PVE | Build | Explore | Thrive?

Nothing in the name of Outpost Omega | PVE | Build | Explore | Thrive states a gather rate. Eight players per group, which is the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is live on Outpost Omega | PVE | Build | Explore | Thrive?

A procedural map of 4,750 with seed 754015235, generated by the game, runs on Outpost Omega | PVE | Build | Explore | Thrive. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Where does Outpost Omega | PVE | Build | Explore | Thrive sit geographically?

By its own NA tag, Outpost Omega | PVE | Build | Explore | Thrive sits in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 174.17.20.213:28015.

What is performance like on Outpost Omega | PVE | Build | Explore | Thrive?

Server fps averaged 87 over the last 48 hours, with a low of 57. It supported up to 136,252 entities, covering buildings, deployables and all other objects. The highest memory usage was 6,030 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Outpost Omega | PVE | Build | Explore | Thrive on?

The setup on Outpost Omega | PVE | Build | Explore | Thrive is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Outpost Omega | PVE | Build | Explore | Thrive up now, and how steady is its uptime?

At the time of this update, Outpost Omega | PVE | Build | Explore | Thrive is live. About 22 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Outpost Omega | PVE | Build | Explore | Thrive?

Enter client.connect 174.17.20.213:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/TYmsvzJhVr.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.