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83,965 players on Rust servers right now 11,810 servers online 3,630 with players on 334 fresh wipes in the last three hours Da Hood: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Da Hood

Offline Da Hood is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #7,030, the top 32% of all ranked servers.
  • The current map has been up 27d 2h, since Friday 2 October, 19:10 UTC.
Join
quad moddedoxidesoftcore

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 3
#7,030ranktop 32%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Da Hood

Players

AveragePeak
0123423:0000:0001:0002:0003:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510023:0000:0001:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,030 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, and #401 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
5.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
4 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
1 / 233
ProRow
quad · 2 on average
2 / 20
Gamed!de
quad · 1 on average
0 / 8
[EA] Softcore 1
quad · monthly · 66 on average
22 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
53 / 300

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Da Hood?

Recent wipes on this server averaged a peak of 2 players at their busiest. 25 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 3.

When does Da Hood wipe?

Da Hood's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 days 2 hours.

Tags and categories

Which Rust Live Stats filters and lists does Da Hood show up in?

On Rust Live Stats, Da Hood is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the tags listed for Da Hood signify?

gmsoftcore (Game mode): An easier ruleset: softcore; mp20 (Max players): 20 slots are available; ts4 (Group limit): Team cap: 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Da Hood publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Da Hood right now?

Da Hood is not online at the moment, having last been seen 41 hours ago. Averaged across seven days, 0 players; the peak was 3.

What position does Da Hood hold among Rust servers?

Player hours over seven days put Da Hood at #7,030, in the top 32% of all ranked servers. The server sits at #401 among quad servers.

Map and rules

Which settings and rules are in force on Da Hood?

No gather rate appears in the name Da Hood. The limit is 4 players to a group (quad). softcore applies here, The easier Facepunch mode, where you keep some loot. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Da Hood?

A procedural map of 4,500 with seed 1768763, generated by the game, runs on Da Hood. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is Da Hood hosted in?

Nothing on Da Hood states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 157.85.85.130:26023.

How well does Da Hood perform?

The average server fps was 77 over the last 48 hours; the lowest was 61. Entity count reached 119,628: buildings, deployables and the rest of the world. The highest memory usage was 5,359 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Da Hood?

Da Hood operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is Da Hood up now, and how steady is its uptime?

Da Hood is currently offline, with its last appearance 41 hours ago. Based on the uptime it reports, the last restart was about 37 hours ago. 149 of 168 hours were online in the last 7 full days, giving 89% uptime. On 27 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Da Hood?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 157.85.85.130:26023.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp20
Max players 20 slots are available.
ts4
Group limit Team cap: 4.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.