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45,616 players on Rust servers right now 11,643 servers online 3,092 with players on 114 fresh wipes in the last three hours Long Hours: 0 players on now Updated every five minutes

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Long Hours

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,586, the top 57% of all ranked servers.
  • The current map has been up 5d 16h, since Thursday 22 October, 08:50 UTC.
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teams off moddedoxidehardcore

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#12,586ranktop 57%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Long Hours

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,586 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 9 on average
8 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
2 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
5 / 50
1 / 100
ShockRust | Blue | NoLimit
no group limit · 162 on average
30 / 500

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Long Hours?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.

How often does Long Hours wipe, and at what times?

Too few wipes are recorded for Long Hours to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 5 days 16 hours.

Tags and filters

Which Rust Live Stats filters and lists does Long Hours show up in?

The Rust Live Stats lists that include Long Hours are Modded Rust servers live now. Under the filters Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week it appears on the server list.

How should you read the tags on Long Hours?

The server browser reads gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): Slots: 50; ts0 (Group limit): There are no teams here; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Long Hours publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Long Hours at the moment?

0 of Long Hours's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 1.

Where does Long Hours sit in the server rankings?

Ranked by seven-day player hours, Long Hours is #12,586, placing it in the top 57% of ranked servers.

Map and rules

Which settings and rules are in force on Long Hours?

Nothing in the name of Long Hours states a gather rate. Group limits are not published. hardcore applies here, Hardest of Facepunch's modes. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Long Hours?

Long Hours runs a game-generated procedural map of size 6,000.

Server facts

Which region is Long Hours hosted in?

Nothing on Long Hours states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 157.85.91.42:28015 is its address.

Is performance on Long Hours steady?

It never went below 61 server fps in the last 48 hours, averaging 74. It supported up to 200,254 entities, covering buildings, deployables and all other objects. The highest memory usage was 9,049 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Long Hours on?

Rust network protocol 2634 and build 167781 on Linux is what Long Hours runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Long Hours, and is it online at the moment?

Long Hours is up and running at this moment. Based on the uptime it reports, the last restart was about 5 days 14 hours ago. It was online for 136 of 168 hours in the last 7 full days, or 81% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto Long Hours?

Enter client.connect 157.85.91.42:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players Slots: 50.
ts0
Group limit There are no teams here.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.