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90,018 players on Rust servers right now 11,844 servers online 3,736 with players on 420 fresh wipes in the last three hours FortCargo [Dev Modded]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

FortCargo [Dev Modded]

Offline FortCargo [Dev Modded] is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,618, the top 62% of all ranked servers.
  • The current map has been up 19d 11h, since Saturday 10 October, 10:18 UTC.
Join
teams off moddedcarbonhardcore

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,618ranktop 62%
19d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on FortCargo [Dev Modded]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,618 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
17 / 100
Alone & Afraid
OC · no group limit · biweekly · 2 on average
2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
0 / 100
ShockRust | Blue | NoLimit
no group limit · 150 on average
61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at FortCargo [Dev Modded]?

Recent wipes on this server averaged a peak of 1 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.

When does FortCargo [Dev Modded] wipe?

FortCargo [Dev Modded] wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 19 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does FortCargo [Dev Modded] show up in?

The Rust Live Stats lists that include FortCargo [Dev Modded] are Modded Rust servers live now. You will find it on the server list under Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

What meaning do the tags on FortCargo [Dev Modded] carry?

These are the tags FortCargo [Dev Modded] makes public: gmhardcore (Game mode): Hardcore, the harsher ruleset, applies here; mp10 (Max players): Slots: 10; ts0 (Group limit): This server switches teams off; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is FortCargo [Dev Modded] at the moment?

Last seen 19 days 9 hours ago, FortCargo [Dev Modded] is offline right now.

What position does FortCargo [Dev Modded] hold among Rust servers?

Ranked by seven-day player hours, FortCargo [Dev Modded] is #13,618, placing it in the top 62% of ranked servers.

Rules and settings

Which settings and rules are in force on FortCargo [Dev Modded]?

No gather rate appears in the name FortCargo [Dev Modded]. Group limits are not published. hardcore applies here, Hardest of Facepunch's modes. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for FortCargo [Dev Modded]?

A procedural map, generated by the game, runs on FortCargo [Dev Modded].

Server facts

What location is FortCargo [Dev Modded] in?

There is no region from FortCargo [Dev Modded]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 164.160.119.229:28035.

What Rust version is FortCargo [Dev Modded] on?

The setup on FortCargo [Dev Modded] is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is FortCargo [Dev Modded], and is it online at the moment?

FortCargo [Dev Modded] is currently offline, with its last appearance 19 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 7 October 2026.

How to join

How do you get onto FortCargo [Dev Modded]?

Enter client.connect 164.160.119.229:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore, the harsher ruleset, applies here.
mp10
Max players Slots: 10.
ts0
Group limit This server switches teams off.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.