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100,165 players on Rust servers right now 11,854 servers online 3,872 with players on 533 fresh wipes in the last three hours [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: 0 players on now Updated every five minutes

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[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,269, the top 68% of all ranked servers.
  • The current map has been up 27d 20h, since Thursday 1 October, 23:57 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,269ranktop 68%
27d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Players

AveragePeak
0123421:0004:0011:0019:0002:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020021:0004:0011:0019:0002:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,269 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 27 on average
5 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
2 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
4 / 250
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
1 / 75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500

Quick answers

from the figures on this page

Wiping

What happens on wipe day at [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 8 hours in.

How often does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe, and at what times?

Once a month is all [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 20 hours. The tags carry a monthly wipe schedule.

Tags and categories

Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen appear in Rust Live Stats lists and filters?

On Rust Live Stats, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is listed under Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen signify?

These are the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is carrying 0 players at the moment, with 40 slots in total. Across the past week the average was 0 players.

Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen sit in the server rankings?

On player hours for the past seven days, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen sits at #15,269, inside the top 68% of ranked servers.

Map and rules

What settings and rules does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?

The name [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Size 3,000, seed 817263451: that is the procedural map the game generates for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hosted in?

There is no region tag on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen; its name still points to Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 165.99.241.124:28080.

How well does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen perform?

It never went below 113 server fps in the last 48 hours, averaging 133. Buildings, deployables and everything else in the world added up to a maximum of 48,937 entities. The highest memory usage was 2,241 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?

Rust network protocol 2635 and build 168909 on Linux is what [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen stay online, and is it up right now?

At the time of this update, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is live. Based on the uptime it reports, the last restart was about 3 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 23 September 2026.

How to join

What is the way to connect to [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Enter client.connect 165.99.241.124:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustyragtags.github.io/ragtags-website/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.