The count
LiveLive coverage · Rust server
[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,269, the top 68% of all ranked servers.
- The current map has been up 27d 20h, since Thursday 1 October, 23:57 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,269 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 23:25 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 8 hours in.
How often does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe, and at what times?
Once a month is all [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 20 hours. The tags carry a monthly wipe schedule.
Tags and categories
Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen appear in Rust Live Stats lists and filters?
On Rust Live Stats, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is listed under Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen signify?
These are the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is carrying 0 players at the moment, with 40 slots in total. Across the past week the average was 0 players.
Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen sit in the server rankings?
On player hours for the past seven days, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen sits at #15,269, inside the top 68% of ranked servers.
Map and rules
What settings and rules does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?
The name [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
Size 3,000, seed 817263451: that is the procedural map the game generates for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen hosted in?
There is no region tag on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen; its name still points to Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 165.99.241.124:28080.
How well does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen perform?
It never went below 113 server fps in the last 48 hours, averaging 133. Buildings, deployables and everything else in the world added up to a maximum of 48,937 entities. The highest memory usage was 2,241 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?
Rust network protocol 2635 and build 168909 on Linux is what [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen stay online, and is it up right now?
At the time of this update, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is live. Based on the uptime it reports, the last restart was about 3 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 23 September 2026.
How to join
What is the way to connect to [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
Enter client.connect 165.99.241.124:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustyragtags.github.io/ragtags-website/.