The count
Live coverage · Rust server
[AU] Rust Aus PvE | Monthly | High Gather
Offline [AU] Rust Aus PvE | Monthly | High Gather is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,172, the top 70% of all ranked servers.
- The current map has been up 27d 0h, since Friday 2 October, 05:35 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU] Rust Aus PvE | Monthly | High Gather
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,172 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 12h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 35d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 05:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 09:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 11:44 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 9.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at [AU] Rust Aus PvE | Monthly | High Gather?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
When does [AU] Rust Aus PvE | Monthly | High Gather wipe?
Once a month is all [AU] Rust Aus PvE | Monthly | High Gather wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days. Its tags give wipes as monthly.
Tags and categories
Which Rust Live Stats filters and lists does [AU] Rust Aus PvE | Monthly | High Gather show up in?
These are the Rust Live Stats lists [AU] Rust Aus PvE | Monthly | High Gather fits: Live Oceanic Rust servers and Modded Rust servers live now. Under the filters Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What do the tags listed for [AU] Rust Aus PvE | Monthly | High Gather signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which [AU] Rust Aus PvE | Monthly | High Gather publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on [AU] Rust Aus PvE | Monthly | High Gather right now?
Last seen 11 days 15 hours ago, [AU] Rust Aus PvE | Monthly | High Gather is offline right now.
How does [AU] Rust Aus PvE | Monthly | High Gather compare with other Rust servers in the rankings?
Player hours over seven days put [AU] Rust Aus PvE | Monthly | High Gather at #15,172, in the top 70% of all ranked servers.
Rules and settings
What rules does [AU] Rust Aus PvE | Monthly | High Gather enforce, and which settings does it use?
No gather rate appears in the name [AU] Rust Aus PvE | Monthly | High Gather. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [AU] Rust Aus PvE | Monthly | High Gather?
A procedural map of 4,000 with seed 1, generated by the game, runs on [AU] Rust Aus PvE | Monthly | High Gather. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does [AU] Rust Aus PvE | Monthly | High Gather sit geographically?
No region tag is published, though the name of [AU] Rust Aus PvE | Monthly | High Gather points to Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 169.155.124.63:19200.
What version of Rust is running on [AU] Rust Aus PvE | Monthly | High Gather?
[AU] Rust Aus PvE | Monthly | High Gather operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Does [AU] Rust Aus PvE | Monthly | High Gather stay online, and is it up right now?
At the time of this update, [AU] Rust Aus PvE | Monthly | High Gather is down, last seen 11 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to [AU] Rust Aus PvE | Monthly | High Gather?
Enter client.connect 169.155.124.63:19200 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
