Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
34,117 players on Rust servers right now 11,596 servers online 2,818 with players on 67 fresh wipes in the last three hours My Local Creative Rust Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Creative Rust Server

Offline My Local Creative Rust Server is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 1 of 5 players are on at the last check, 20% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,875, the top 60% of all ranked servers.
  • The current map has been up 26d 7h, since Thursday 1 October, 21:21 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 5 players

1/ 5players now 20% full
07-day averagepeak –
#13,875ranktop 60%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Local Creative Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,875 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
10 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
1 / 25
35 / 999
136 / 999
66 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
14 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does My Local Creative Rust Server wipe?

The record holds too few of My Local Creative Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days 7 hours.

Tags and filters

Which Rust Live Stats filters and lists does My Local Creative Rust Server show up in?

These are the Rust Live Stats lists My Local Creative Rust Server fits: Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Creative Rust Server?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list My Local Creative Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on My Local Creative Rust Server?

My Local Creative Rust Server is not online at the moment, having last been seen 26 days 7 hours ago.

How does My Local Creative Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put My Local Creative Rust Server at #13,875, in the top 60% of all ranked servers.

Map and rules

What rules does My Local Creative Rust Server enforce, and which settings does it use?

No gather rate appears in the name My Local Creative Rust Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on My Local Creative Rust Server?

My Local Creative Rust Server uses a procedural map, which the game generates.

Server facts

Which region is My Local Creative Rust Server hosted in?

No region is published by My Local Creative Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 170.78.119.67:28015.

What Rust version is My Local Creative Rust Server on?

Rust network protocol 2634 and build 166494 on Windows is what My Local Creative Rust Server runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Local Creative Rust Server, and is it online at the moment?

My Local Creative Rust Server is currently offline, with its last appearance 26 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

Getting on

What steps connect you to My Local Creative Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 170.78.119.67:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.