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99,188 players on Rust servers right now 11,854 servers online 3,861 with players on 532 fresh wipes in the last three hours RAID LAB | Build. Test. Repeat.: 0 players (offline) Updated every five minutes

Live coverage · EU

RAID LAB | Build. Test. Repeat.

Offline RAID LAB | Build. Test. Repeat. is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 12 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,935, the top 58% of all ranked servers, and #2400 in EU.
  • The current map has been up 3d 15h, since Monday 26 October, 04:41 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 12 players

0/ 12players now 0% full
07-day averagepeak 1
#12,935ranktop 58% · #2400 in EU
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RAID LAB | Build. Test. Repeat.

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,935 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
14 / 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
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0 / 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
EU · groups of 8+ · 3 on average
0 / 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
EU · groups of 8+ · 1e+06x · weekly · 105 on average
106 / 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
EU · groups of 50+ · 100000x · 63 on average
92 / 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
EU · groups of 15+ · 1e+09x · 43 on average
79 / 300

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on RAID LAB | Build. Test. Repeat.?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 7 hours after it.

On what timetable does RAID LAB | Build. Test. Repeat. wipe?

The record holds too few of RAID LAB | Build. Test. Repeat.'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 3 days 15 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does RAID LAB | Build. Test. Repeat. show up in?

These are the Rust Live Stats lists RAID LAB | Build. Test. Repeat. fits: EU Rust servers, live, Modded Rust servers live now, Aim training servers, live now and Rust build and creative servers: live list. Under the filters Region: Europe; Type: Modded; Server tag: Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for RAID LAB | Build. Test. Repeat. signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): Slots: 12; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe, which RAID LAB | Build. Test. Repeat. publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is RAID LAB | Build. Test. Repeat. at the moment?

RAID LAB | Build. Test. Repeat. is not online at the moment, having last been seen 3 days 4 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does RAID LAB | Build. Test. Repeat. sit in the server rankings?

Europe places RAID LAB | Build. Test. Repeat. at #2,400; overall it is #12,935, inside the top 58% of ranked servers, by seven-day player hours.

Settings and map

What settings and rules does RAID LAB | Build. Test. Repeat. run?

Nothing in the name of RAID LAB | Build. Test. Repeat. states a gather rate. The default applies: 8 players to a group. combat training is the mode, with aim and PvP practice, loot handed out. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Server facts

What location is RAID LAB | Build. Test. Repeat. in?

The EU tag on RAID LAB | Build. Test. Repeat. lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 179.255.185.126:28015.

What Rust version is RAID LAB | Build. Test. Repeat. on?

The setup on RAID LAB | Build. Test. Repeat. is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is RAID LAB | Build. Test. Repeat. up now, and how steady is its uptime?

At the time of this update, RAID LAB | Build. Test. Repeat. is down, last seen 3 days 4 hours ago. It was online for 5 of 72 hours in the last 3 full days, or 7% of the time. Rust Live Stats has tracked it since 25 October 2026.

Getting on

How do you get onto RAID LAB | Build. Test. Repeat.?

Enter client.connect 179.255.185.126:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,^d,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players Slots: 12.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Gameplay

^d
Combat training Aim and PvP practice, with loot handed over rather than gathered.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.