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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours Old Souls PVE AU (Raidable Bases): 0 players on now Updated every five minutes

LiveLive coverage · OC

Old Souls PVE AU (Raidable Bases)

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,017, the top 23% of all ranked servers, and #116 in OC.
  • The current map has been up 26d 23h, since Thursday 1 October, 20:12 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 22h, with the force wipe.
Join
monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#5,017ranktop 23% · #116 in OC
26d agolast wipemonthly schedule
7d 22hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Old Souls PVE AU (Raidable Bases)

Players

AveragePeak
00.511.5221:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,017 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.

Next wipe in 7d 22h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

0.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 22h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 22h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 14 on average
6 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
3 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
2 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
1 / 50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
OC · groups of 8+ · monthly · 4 on average
3 / 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.
OC · groups of 8+ · monthly · 3 on average
2 / 30

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Old Souls PVE AU (Raidable Bases)?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 5 hours after it.

How often does Old Souls PVE AU (Raidable Bases) wipe, and at what times?

The monthly force wipe is the only wipe Old Souls PVE AU (Raidable Bases) takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 26 days 23 hours. Its tags give wipes as monthly.

Tags and filters

Where does Old Souls PVE AU (Raidable Bases) appear in Rust Live Stats lists and filters?

On Rust Live Stats, Old Souls PVE AU (Raidable Bases) is listed under Live Oceanic Rust servers, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What do the tags listed for Old Souls PVE AU (Raidable Bases) signify?

gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; OC (Oceania): Oceania is the browser listing for this server: that is the tag list Old Souls PVE AU (Raidable Bases) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Old Souls PVE AU (Raidable Bases)?

Live now: 0 players on Old Souls PVE AU (Raidable Bases), out of 50 slots. Peak over the past week: 2. Average: 0 players. Peak hour over 48 hours: 16:00 UTC, at 1 players on average.

How does Old Souls PVE AU (Raidable Bases) compare with other Rust servers in the rankings?

Seven-day player hours place Old Souls PVE AU (Raidable Bases) at #5,017 overall, in the top 23% of ranked servers and #116 in Oceania.

Settings and map

Which settings and rules are in force on Old Souls PVE AU (Raidable Bases)?

The name Old Souls PVE AU (Raidable Bases) carries no gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Old Souls PVE AU (Raidable Bases)?

Old Souls PVE AU (Raidable Bases) runs a game-generated procedural map: size 6,000, seed 6543523. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

What location is Old Souls PVE AU (Raidable Bases) in?

The OC tag on Old Souls PVE AU (Raidable Bases) lists it in Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 180.150.91.79:28070 is its address.

How well does Old Souls PVE AU (Raidable Bases) perform?

It never went below 47 server fps in the last 48 hours, averaging 78. Entity count reached 258,189: buildings, deployables and the rest of the world. Memory use peaked at 5,388 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Old Souls PVE AU (Raidable Bases)?

The setup on Old Souls PVE AU (Raidable Bases) is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is Old Souls PVE AU (Raidable Bases) up now, and how steady is its uptime?

Right now Old Souls PVE AU (Raidable Bases) is online. About 20 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to Old Souls PVE AU (Raidable Bases)?

Enter client.connect 180.150.91.79:28070 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/SQEEQUARS4.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

OC
Oceania Oceania is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.