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48,863 players on Rust servers right now 11,677 servers online 3,243 with players on 128 fresh wipes in the last three hours 测试: 0 players (offline) Updated every five minutes

Live coverage · Rust server

测试

Offline 测试 is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,477, the top 68% of all ranked servers.
  • The current map has been up 36d 20h, since Monday 21 September, 04:17 UTC, on a biweekly schedule.
  • The next wipe is expected Monday 2 November at 04:17 UTC, in 5d 3h.
Join
biweekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,477ranktop 68%
36d agolast wipebiweekly schedule
5d 3hnext wipeMon 2 Nov, 04:17 UTC

Players on 测试

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,477 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 5d 3h

from its schedule tag

Next wipe Monday 2 November, 04:17 UTC, in 5d 3h. Its biweekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 5d 3h
    Mon 2 Nov, 04:17 UTC
  2. 8d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 19d 3h
    Mon 16 Nov, 04:17 UTC
  4. 33d 3h
    Mon 30 Nov, 04:17 UTC
  5. 36d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on 测试?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does 测试 wipe?

测试's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Monday 2 November at 04:17 UTC is the date of its next wipe. This world dates from 36 days 20 hours. Wipes every two weeks: that is the schedule its tags publish.

Lists and tags

Which Rust Live Stats filters and lists does 测试 show up in?

The Rust Live Stats lists that include 测试 are Modded Rust servers live now. Under the filters Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks it appears on the server list.

What do the tags listed for 测试 signify?

gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list 测试 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on 测试?

测试 is not online at the moment, having last been seen 36 days 20 hours ago.

What position does 测试 hold among Rust servers?

On player hours for the past seven days, 测试 sits at #15,477, inside the top 68% of ranked servers.

Settings and map

Which settings and rules are in force on 测试?

Nothing in the name of 测试 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is off.

Which map is live on 测试?

测试 uses a procedural map, which the game generates.

About the server

Where does 测试 sit geographically?

There is no region tag on 测试; its name still points to Asia. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 183.221.149.16:26690.

What version of Rust is running on 测试?

测试 operates on Windows with Rust network protocol 2633 and build 164530. Steam updates it for you, but your game needs the same protocol to join.

How reliable is 测试, and is it online at the moment?

At the time of this update, 测试 is down, last seen 36 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 21 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto 测试?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 183.221.149.16:26690.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^b,^v,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.