The count
LiveLive coverage · Rust server
VeecaMC-Private
Key points
- 0 of 30 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #7,083, the top 32% of all ranked servers.
- The current map has been up 3d 14h, since Sunday 25 October, 15:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on VeecaMC-Private
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,083 today
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 25 October 2026, 15:32 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 21 October 2026, 17:01 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.9 days
- Players before
- 2
Wipe
Wipe peaks at 2 players
Sunday 11 October 2026, 14:35 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 10.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 16:30 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on VeecaMC-Private?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 17 hours after it. Half the peak was held until the next wipe in 67% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
How often does VeecaMC-Private wipe, and at what times?
No next wipe can be predicted for VeecaMC-Private, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 14 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does VeecaMC-Private show up in?
These are the Rust Live Stats lists VeecaMC-Private fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
How should you read the tags on VeecaMC-Private?
The server browser reads gmhardcore (Game mode): Hardcore ruleset: a harsher game; mp30 (Max players): The slot count is 30; ts0 (Group limit): Team play is disabled; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which VeecaMC-Private publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on VeecaMC-Private?
0 of VeecaMC-Private's 30 slots are filled right now. The seven-day average is 0 players, with a peak of 3. Peak hour over 48 hours: 08:00 UTC, at 1 players on average.
How does VeecaMC-Private compare with other Rust servers in the rankings?
On player hours for the past seven days, VeecaMC-Private sits at #7,083, inside the top 32% of ranked servers.
Settings and map
What settings and rules does VeecaMC-Private run?
The name VeecaMC-Private carries no gather rate. No group limit appears in its listing. hardcore applies here, The hardest mode Facepunch makes. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on VeecaMC-Private?
VeecaMC-Private runs a game-generated procedural map of size 4,000. Map name, as listed: Custom Map.
Server facts
What location is VeecaMC-Private in?
There is no region from VeecaMC-Private. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.180.2.44:28685.
How well does VeecaMC-Private perform?
It never went below 19 server fps in the last 48 hours, averaging 22. Entity count reached 100,733: buildings, deployables and the rest of the world. Memory use peaked at 3,372 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on VeecaMC-Private?
VeecaMC-Private operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is VeecaMC-Private, and is it online at the moment?
At the time of this update, VeecaMC-Private is live. About 33 minutes ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What is the way to connect to VeecaMC-Private?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.180.2.44:28685.