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36,116 players on Rust servers right now 11,615 servers online 2,895 with players on 68 fresh wipes in the last three hours Creative / Build: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Creative / Build

Offline Creative / Build is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,187, the top 61% of all ranked servers.
  • The current map has been up 35d 14h, since Wednesday 23 September, 16:15 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,187ranktop 61%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Creative / Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,187 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
7 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
46 / 999
72 / 999
84 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
2 / 100

Quick answers

from the figures on this page

Wipe schedule

When does Creative / Build wipe?

Too few wipes are recorded for Creative / Build to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 35 days 14 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Creative / Build show up in?

These are the Rust Live Stats lists Creative / Build fits: Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Creative / Build?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which Creative / Build publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Creative / Build?

Last seen 35 days 12 hours ago, Creative / Build is offline right now.

What position does Creative / Build hold among Rust servers?

Player hours over seven days put Creative / Build at #13,187, in the top 61% of all ranked servers.

Settings and map

What rules does Creative / Build enforce, and which settings does it use?

No gather rate appears in the name Creative / Build. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Creative / Build?

Creative / Build uses a procedural map, which the game generates.

Server details

What location is Creative / Build in?

Nothing on Creative / Build states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.231.253.120:28015.

What Rust version is Creative / Build on?

Creative / Build operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

Is Creative / Build up now, and how steady is its uptime?

Creative / Build is currently offline, with its last appearance 35 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 September 2026.

Getting on

How do you get onto Creative / Build?

Enter client.connect 185.231.253.120:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.