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34,317 players on Rust servers right now 11,668 servers online 2,844 with players on 86 fresh wipes in the last three hours [SA] Facepunch 2: 2 players on now Updated every five minutes

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[SA] Facepunch 2

Key points

  • 2 of 350 players are on now, 1% full.
  • Over the last seven days it averages 7 players, with a peak of 19.
  • It ranks #1,172, the top 5% of all ranked servers.
  • The current map has been up 27d 9h, since Thursday 1 October, 17:42 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 2 of 350 players

2/ 350players now 1% full
77-day averagepeak 19
#1,172ranktop 5%
27d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [SA] Facepunch 2

Players

AveragePeak
0510152004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,172 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

27wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

Wipes

newest first

Force wipe peaks at 27 players

Peak
27
Crowd
–
Lasted
running
Players before
5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
115 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
72 / 200
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 132 on average
115 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
50 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 125 on average
22 / 300
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 112 on average
130 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [SA] Facepunch 2?

The average peak across its recent wipes is 27 players. The crowd on the latest wipe peaked 47 hours in.

When does [SA] Facepunch 2 wipe?

Once a month is all [SA] Facepunch 2 wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days 9 hours. The tags carry a monthly wipe schedule.

Lists and tags

Who is in charge of [SA] Facepunch 2?

Most likely one operator runs them: [SA] Facepunch 2 and 124 other tracked servers publish a playrust.com hostname.

Which Rust Live Stats filters and lists does [SA] Facepunch 2 show up in?

The Rust Live Stats lists that include [SA] Facepunch 2 are Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only it appears on the server list.

What do the tags listed for [SA] Facepunch 2 signify?

These are the tags [SA] Facepunch 2 makes public: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, in the Rust style; mp350 (Max players): The slot count is 350; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on [SA] Facepunch 2?

2 of [SA] Facepunch 2's 350 slots are filled right now. Peak over the past week: 19. Average: 7 players. The busiest hour in the past 48 was 15:00 UTC, averaging 17 players.

Where does [SA] Facepunch 2 sit in the server rankings?

Ranked by seven-day player hours, [SA] Facepunch 2 is #1,172, placing it in the top 5% of ranked servers.

Rules and settings

What settings and rules does [SA] Facepunch 2 run?

The name [SA] Facepunch 2 carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The in-game Official tab carries it. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [SA] Facepunch 2?

[SA] Facepunch 2 runs a game-generated procedural map: size 4,500, seed 1046378604. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Where does [SA] Facepunch 2 sit geographically?

Nothing on [SA] Facepunch 2 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 185.50.107.85:28015.

How well does [SA] Facepunch 2 perform?

The average server fps was 126 over the last 48 hours; the lowest was 102. Buildings, deployables and everything else in the world added up to a maximum of 133,251 entities. Memory use peaked at 5,213 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [SA] Facepunch 2?

Rust network protocol 2635 and build 168909 on Windows is what [SA] Facepunch 2 runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is [SA] Facepunch 2, and is it online at the moment?

Right now [SA] Facepunch 2 is online. About 21 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to [SA] Facepunch 2?

Enter client.connect 185.50.107.85:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, in the Rust style.
mp350
Max players The slot count is 350.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.

Other

sc2
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.