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60,014 players on Rust servers right now 11,706 servers online 3,275 with players on 142 fresh wipes in the last three hours TEST SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TEST SERVER

Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 600 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,363, the top 71% of all ranked servers.
  • The current map has been up 37d 22h, since Tuesday 22 September, 02:13 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 600 players

0/ 600players now 0% full
07-day averagepeak –
#16,363ranktop 71%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TEST SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,363 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 17 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 1
Lasted
3.7 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
485 / 550
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EU · groups of 12+ · 222 on average
79 / 400
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 86 on average
40 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
groups of 30+ · weekly · 72 on average
25 / 250
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 38 on average
16 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
20 / 50

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at TEST SERVER?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 0 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.

How often does TEST SERVER wipe, and at what times?

Too few wipes are recorded for TEST SERVER to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 37 days 22 hours.

Tags and categories

Which Rust Live Stats filters and lists does TEST SERVER show up in?

The Rust Live Stats lists that include TEST SERVER are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on TEST SERVER carry?

gmrust (Game mode): The game mode is standard Rust survival; mp600 (Max players): The slot count is 600; ts100000 (Group limit): Each team holds 100000 at most; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $rRU (Region code): RU is the region code this server carries; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list TEST SERVER publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on TEST SERVER?

TEST SERVER is not online at the moment, having last been seen 34 days 10 hours ago.

What position does TEST SERVER hold among Rust servers?

Player hours over seven days put TEST SERVER at #16,363, in the top 71% of all ranked servers.

Settings and map

What settings and rules does TEST SERVER run?

Nothing in the name of TEST SERVER states a gather rate. A group can reach 100000 players at most. minigames & battle royale applies here, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on TEST SERVER?

TEST SERVER runs a game-generated procedural map: size 6,000, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: TEST MAP.

Server facts

Which region is TEST SERVER hosted in?

Nothing on TEST SERVER states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 194.147.90.159:35000.

What Rust version is TEST SERVER on?

The setup on TEST SERVER is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is TEST SERVER up now, and how steady is its uptime?

TEST SERVER is currently offline, with its last appearance 34 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to TEST SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 194.147.90.159:35000.

Server tags

what each one means

Published as mp600,ptrak,$rRU,v2633,^e,^z,^y,gmrust,cs165217,ts100000

Game

gmrust
Game mode The game mode is standard Rust survival.
mp600
Max players The slot count is 600.
ts100000
Group limit Each team holds 100000 at most.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$rRU
Region code RU is the region code this server carries.

Gameplay

^e
Minigames Minigames here include arenas, Bedwars and parkour.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.