The count
LiveLive coverage · Rust server
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Key points
- 11 of 101 players are on now, 11% full.
- Over the last seven days it averages 4 players, with a peak of 15.
- It ranks #1,512, the top 7% of all ranked servers.
- The current map has been up 6d 6h, since Friday 23 October, 14:34 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 14:34 UTC, in 17h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,512 today
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 17h
fixed weekdays
Next wipe Friday 30 October, 14:34 UTC, in 17h. Every Friday at 14:34 UTC · high confidence
Coming wipes
- 17hFri 30 Oct, 14:34 UTC
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 7d 17hFri 6 Nov, 14:34 UTC
- 14d 17hFri 13 Nov, 14:34 UTC
- 21d 17hFri 20 Nov, 14:34 UTC
- 28d 17hFri 27 Nov, 14:34 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 35d 17hFri 4 Dec, 14:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes
newest firstThe current map
Wipe peaks at 15 players
Friday 23 October 2026, 14:34 UTC
- Peak
- 15
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 13 players
Friday 16 October 2026, 13:48 UTC
- Peak
- 13
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 8
Wipe
Wipe peaks at 14 players
Friday 9 October 2026, 13:50 UTC
- Peak
- 14
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 3
Force wipe
Force wipe peaks at 13 players
Thursday 1 October 2026, 18:08 UTC FW
- Peak
- 13
- Crowd
- held half
- Lasted
- 7.8 days
- Players before
- 6
Wipe
Wipe peaks at 11 players
Friday 25 September 2026, 15:11 UTC
- Peak
- 11
- Crowd
- held half
- Lasted
- 6.1 days
- Players before
- 9
Wipe
Wipe peaks at 12 players
Friday 18 September 2026, 14:02 UTC
- Peak
- 12
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
The average peak across its recent wipes is 14 players. 26 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. The crowd fell under half by day 5 when it did not hold.
On what timetable does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?
Wipes on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 14:34 UTC pattern. Friday 30 October at 14:34 UTC is the date of its next wipe. The world you are playing on was built 6 days 6 hours. Its tags carry a weekly wipe schedule.
Lists and tags
Which Rust Live Stats filters and lists does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] show up in?
On Rust Live Stats, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is listed under Rust servers above 10x gather, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x; Players now: At least 10 it appears on the server list.
What meaning do the tags on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): 101 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): Wipes: every week; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
11 of RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]'s 101 slots are filled right now. Averaged across seven days, 4 players; the peak was 15. Between now and 48 hours back, 19:00 UTC drew the most players, 7 on average.
What position does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
On player hours for the past seven days, RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] sits at #1,512, inside the top 7% of ranked servers.
Settings and map
What rules does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] enforce, and which settings does it use?
Read the name for the rate: 100000x gathering on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. No custom limit is set, so groups hold the default 8 players. roleplay is the mode, with towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of 4,096 with seed 1337, generated by the game, runs on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] hosted in?
No region is published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 216.39.240.13:28048 is its address.
Is performance on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] steady?
It never went below 48 server fps in the last 48 hours, averaging 56. Entity count reached 132,082: buildings, deployables and the rest of the world. The highest memory usage was 4,265 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] on?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] up now, and how steady is its uptime?
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is up and running at this moment. About 8 hours ago is when it last restarted, according to its uptime. It was online for 155 of 168 hours in the last 7 full days, or 92% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.39.240.13:28048. You can find its website at https://www.rust-gaming-nation.com/.
