Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
103,453 players on Rust servers right now 11,891 servers online 4,007 with players on 409 fresh wipes in the last three hours RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]: 5 players on now Updated every five minutes

LiveLive coverage · Rust server

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

Key points

  • 5 of 101 players are on now, 5% full.
  • Over the last seven days it averages 1 players, with a peak of 7.
  • It ranks #2,829, the top 13% of all ranked servers.
  • The current map has been up 6d 4h, since Friday 23 October, 14:34 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 14:34 UTC, in 19h.
Join
10x weekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 5 of 101 players

5/ 101players now 5% full
17-day averagepeak 7
#2,829ranktop 13%
6d agolast wipeweekly schedule
19hnext wipeFri 30 Oct, 14:34 UTC

Players on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,829 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 19h

fixed weekdays

Next wipe Friday 30 October, 14:34 UTC, in 19h. Every Friday at 14:34 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 4.5

Coming wipes

  1. 19h
    Fri 30 Oct, 14:34 UTC
  2. 6d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 7d 19h
    Fri 6 Nov, 14:34 UTC
  4. 14d 19h
    Fri 13 Nov, 14:34 UTC
  5. 21d 19h
    Fri 20 Nov, 14:34 UTC
  6. 28d 19h
    Fri 27 Nov, 14:34 UTC
  7. 34d 23h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 35d 19h
    Fri 4 Dec, 14:34 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.

Wipes

newest first

Wipe peaks at 7 players

Peak
7
Crowd
–
Lasted
running
Players before
3

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 5
Lasted
7 days
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
held half
Lasted
7 days
Players before
2

Force wipe peaks at 7 players

Peak
7
Crowd
halved by day 5
Lasted
7.8 days
Players before
3

Wipe peaks at 8 players

Peak
8
Crowd
halved by day 4
Lasted
6.1 days
Players before
1

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 4
Lasted
7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
8 / 200
[SEA] CrustyRusty | 10x PvE
EA · groups of 8+ · 10x · weekly · 5 on average
1 / 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
groups of 8+ · 100000x · weekly · 4 on average
7 / 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
EU · groups of 8+ · 100000x · weekly · 4 on average
7 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1e+06x · weekly · 4 on average
6 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 100000x · weekly · 3 on average
8 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Recent wipes on this server averaged a peak of 6 players at their busiest. Peak population on the latest wipe came 22 hours after it. Half the peak was held until the next wipe in 20% of its recent wipes. In the other cases it dropped under half by day 4.5.

How often does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipe, and at what times?

The wipe rhythm on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:34 UTC. Friday 30 October at 14:34 UTC is the date of its next wipe. The world you are playing on was built 6 days 4 hours. The tags list wipes as weekly.

Tags and filters

Which Rust Live Stats filters and lists does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] show up in?

On Rust Live Stats, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is listed under 10x Rust servers, live now, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x it appears on the server list.

What meaning do the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] carry?

These are the tags RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] makes public: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): 101 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^r (Roleplay): Roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is carrying 5 players at the moment, with 101 slots in total. Averaged across seven days, 1 players; the peak was 7. Between now and 48 hours back, 20:00 UTC drew the most players, 2 on average.

Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] sit in the server rankings?

Player hours over seven days put RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] at #2,829, in the top 13% of all ranked servers.

Rules and settings

What settings and rules does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run?

Read the name for the rate: 10x gathering on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Eight players per group, which is the game's default. roleplay applies here, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Size 4,500, seed 1709423699: that is the procedural map the game generates for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] in?

No region is published by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 195.60.166.227:30015 is its address.

What is performance like on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

It never went below 39 server fps in the last 48 hours, averaging 56. Entity count reached 149,406: buildings, deployables and the rest of the world. The highest memory usage was 4,788 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] up now, and how steady is its uptime?

RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is up and running at this moment. Based on the uptime it reports, the last restart was about 5 hours ago. It was online for 163 of 168 hours in the last 7 full days, or 97% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.60.166.227:30015. You can find its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players 101 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly A wipe comes each week.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.