The count
LiveLive coverage · Rust server
RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]
Key points
- 5 of 101 players are on now, 5% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #2,829, the top 13% of all ranked servers.
- The current map has been up 6d 4h, since Friday 23 October, 14:34 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 14:34 UTC, in 19h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,829 today
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 19h
fixed weekdays
Next wipe Friday 30 October, 14:34 UTC, in 19h. Every Friday at 14:34 UTC · high confidence
Coming wipes
- 19hFri 30 Oct, 14:34 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 7d 19hFri 6 Nov, 14:34 UTC
- 14d 19hFri 13 Nov, 14:34 UTC
- 21d 19hFri 20 Nov, 14:34 UTC
- 28d 19hFri 27 Nov, 14:34 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 35d 19hFri 4 Dec, 14:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 22 hours in.
Wipes
newest firstThe current map
Wipe peaks at 7 players
Friday 23 October 2026, 14:34 UTC
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 3
Wipe
Wipe peaks at 5 players
Friday 16 October 2026, 13:45 UTC
- Peak
- 5
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 9 October 2026, 13:50 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 2
Force wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 18:00 UTC FW
- Peak
- 7
- Crowd
- halved by day 5
- Lasted
- 7.8 days
- Players before
- 3
Wipe
Wipe peaks at 8 players
Friday 25 September 2026, 15:12 UTC
- Peak
- 8
- Crowd
- halved by day 4
- Lasted
- 6.1 days
- Players before
- 1
Wipe
Wipe peaks at 7 players
Friday 18 September 2026, 14:02 UTC
- Peak
- 7
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Recent wipes on this server averaged a peak of 6 players at their busiest. Peak population on the latest wipe came 22 hours after it. Half the peak was held until the next wipe in 20% of its recent wipes. In the other cases it dropped under half by day 4.5.
How often does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] wipe, and at what times?
The wipe rhythm on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:34 UTC. Friday 30 October at 14:34 UTC is the date of its next wipe. The world you are playing on was built 6 days 4 hours. The tags list wipes as weekly.
Tags and filters
Which Rust Live Stats filters and lists does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] show up in?
On Rust Live Stats, RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is listed under 10x Rust servers, live now, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x it appears on the server list.
What meaning do the tags on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] carry?
These are the tags RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] makes public: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): 101 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^r (Roleplay): Roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is carrying 5 players at the moment, with 101 slots in total. Averaged across seven days, 1 players; the peak was 7. Between now and 48 hours back, 20:00 UTC drew the most players, 2 on average.
Where does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] sit in the server rankings?
Player hours over seven days put RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] at #2,829, in the top 13% of all ranked servers.
Rules and settings
What settings and rules does RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] run?
Read the name for the rate: 10x gathering on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Eight players per group, which is the game's default. roleplay applies here, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Size 4,500, seed 1709423699: that is the procedural map the game generates for RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] in?
No region is published by RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 195.60.166.227:30015 is its address.
What is performance like on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
It never went below 39 server fps in the last 48 hours, averaging 56. Entity count reached 149,406: buildings, deployables and the rest of the world. The highest memory usage was 4,788 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] up now, and how steady is its uptime?
RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree] is up and running at this moment. Based on the uptime it reports, the last restart was about 5 hours ago. It was online for 163 of 168 hours in the last 7 full days, or 97% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to RustGamingNation 10x PvE [Events|Purge|Zombies|SkillTree]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.60.166.227:30015. You can find its website at https://www.rust-gaming-nation.com/.
