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72,496 players on Rust servers right now 11,811 servers online 3,745 with players on 136 fresh wipes in the last three hours Creative / Build: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Creative / Build

Offline Creative / Build is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,453, the top 61% of all ranked servers.
  • The current map has been up 15d 21h, since Monday 12 October, 00:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,453ranktop 61%
15d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Creative / Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,453 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep27 Sep2 Oct8 Oct13 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
3.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
7 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 1 on average
1 / 25
181 / 999
118 / 999
25 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
26 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Creative / Build?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Creative / Build wipe, and at what times?

No next wipe can be predicted for Creative / Build, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 15 days 21 hours.

Tags and categories

Which Rust Live Stats filters and lists does Creative / Build show up in?

These are the Rust Live Stats lists Creative / Build fits: Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Creative / Build signify?

gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Creative / Build publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Creative / Build at the moment?

Creative / Build reads offline at the moment; the last sighting was 15 days 18 hours ago.

What position does Creative / Build hold among Rust servers?

On player hours for the past seven days, Creative / Build sits at #13,453, inside the top 61% of ranked servers.

Map and rules

What rules does Creative / Build enforce, and which settings does it use?

No gather rate appears in the name Creative / Build. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

About the server

Where does Creative / Build sit geographically?

No region is published by Creative / Build. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 202.65.76.166:28015.

What Rust version is Creative / Build on?

The setup on Creative / Build is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is Creative / Build up now, and how steady is its uptime?

Creative / Build is currently offline, with its last appearance 15 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 21 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Creative / Build?

Enter client.connect 202.65.76.166:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build This server runs game build 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.