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104,075 players on Rust servers right now 11,902 servers online 4,038 with players on 426 fresh wipes in the last three hours [Uz/Ru/Kz] #2 UzRust - Classic: 0 players on now Updated every five minutes

LiveLive coverage · EA

[Uz/Ru/Kz] #2 UzRust - Classic

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,883, the top 58% of all ranked servers, and #455 in EA.
  • The current map has been up 27d 23h, since Thursday 1 October, 18:57 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 29 October at 18:57 UTC, in 6m.
Join
biweekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#12,883ranktop 58% · #455 in EA
27d agolast wipebiweekly schedule
6mnext wipeThu 29 Oct, 18:57 UTC

Players on [Uz/Ru/Kz] #2 UzRust - Classic

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,883 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Next wipe in 6m

from its schedule tag

Next wipe Thursday 29 October, 18:57 UTC, in 6m. Its biweekly schedule tag · low confidence

14.3 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6m
    Thu 29 Oct, 18:57 UTC
  2. 7d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 0h
    Thu 12 Nov, 18:57 UTC
  4. 28d 0h
    Thu 26 Nov, 18:57 UTC
  5. 35d 0h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 0h
    Thu 10 Dec, 18:57 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
14.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [Uz/Ru/Kz] #2 UzRust - Classic?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 3 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

When does [Uz/Ru/Kz] #2 UzRust - Classic wipe?

The prediction for [Uz/Ru/Kz] #2 UzRust - Classic follows its tag, since the record holds too few wipes to confirm the schedule. On Thursday 29 October at 18:57 UTC its next wipe falls due. The world you are playing on was built 27 days 23 hours. A two-weekly wipe schedule appears in its tags.

Tags and categories

Which Rust Live Stats filters and lists does [Uz/Ru/Kz] #2 UzRust - Classic show up in?

The Rust Live Stats lists that include [Uz/Ru/Kz] #2 UzRust - Classic are Modded Rust servers live now. You will find it on the server list under Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags listed for [Uz/Ru/Kz] #2 UzRust - Classic signify?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; EA (East Asia): The server browser places this server under East Asia: that is the tag list [Uz/Ru/Kz] #2 UzRust - Classic publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on [Uz/Ru/Kz] #2 UzRust - Classic?

0 of [Uz/Ru/Kz] #2 UzRust - Classic's 100 slots are filled right now. Averaged across seven days, 0 players; the peak was 1.

What position does [Uz/Ru/Kz] #2 UzRust - Classic hold among Rust servers?

[Uz/Ru/Kz] #2 UzRust - Classic is #455 in Asia on the past week's player hours, and #12,883 overall in the top 58% of ranked servers.

Settings and map

What rules does [Uz/Ru/Kz] #2 UzRust - Classic enforce, and which settings does it use?

Nothing in the name of [Uz/Ru/Kz] #2 UzRust - Classic states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [Uz/Ru/Kz] #2 UzRust - Classic?

Size 3,000, seed 1974910435: that is the procedural map the game generates for [Uz/Ru/Kz] #2 UzRust - Classic. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does [Uz/Ru/Kz] #2 UzRust - Classic sit geographically?

By its own EA tag, [Uz/Ru/Kz] #2 UzRust - Classic sits in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 213.230.109.15:28025 is its address.

What is performance like on [Uz/Ru/Kz] #2 UzRust - Classic?

The average server fps was 189 over the last 48 hours; the lowest was 164. Entity count reached 45,123: buildings, deployables and the rest of the world. Up to 6,214 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [Uz/Ru/Kz] #2 UzRust - Classic on?

Rust network protocol 2634 and build 167781 on Windows is what [Uz/Ru/Kz] #2 UzRust - Classic runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [Uz/Ru/Kz] #2 UzRust - Classic stay online, and is it up right now?

Right now [Uz/Ru/Kz] #2 UzRust - Classic is online. The uptime it reports puts the last restart at about 7 days 15 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto [Uz/Ru/Kz] #2 UzRust - Classic?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 213.230.109.15:28025. The server's website: https://uzrust.uz.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

EA
East Asia The server browser places this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.