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49,675 players on Rust servers right now 11,694 servers online 3,031 with players on 104 fresh wipes in the last three hours RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: 0 players on now Updated every five minutes

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RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

Key points

  • 0 of 101 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #3,709, the top 17% of all ranked servers.
  • The current map has been up 6d 11h, since Friday 23 October, 14:47 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 14:47 UTC, in 12h.
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50x weekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 101 players

0/ 101players now 0% full
17-day averagepeak 4
#3,709ranktop 17%
6d agolast wipeweekly schedule
12hnext wipeFri 30 Oct, 14:47 UTC

Players on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,709 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 12h

fixed weekdays

Next wipe Friday 30 October, 14:47 UTC, in 12h. Every Friday at 14:47 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 1.5

Coming wipes

  1. 12h
    Fri 30 Oct, 14:47 UTC
  2. 6d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 7d 12h
    Fri 6 Nov, 14:47 UTC
  4. 14d 12h
    Fri 13 Nov, 14:47 UTC
  5. 21d 12h
    Fri 20 Nov, 14:47 UTC
  6. 28d 12h
    Fri 27 Nov, 14:47 UTC
  7. 34d 16h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 35d 12h
    Fri 4 Dec, 14:47 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 2
Lasted
7 days
Players before
1

Wipe peaks at 5 players

Peak
5
Crowd
held half
Lasted
7 days
Players before
1

Force wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
7.8 days
Players before
2

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 1
Lasted
6.1 days
Players before
2

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
0 / 200
[SEA] CrustyRusty | 10x PvE
EA · groups of 8+ · 10x · weekly · 5 on average
1 / 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
groups of 8+ · 100000x · weekly · 5 on average
3 / 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
EU · groups of 8+ · 100000x · weekly · 4 on average
1 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1e+06x · weekly · 4 on average
8 / 100
RGN 100000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 100000x · weekly · 3 on average
4 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Recent wipes on this server averaged a peak of 5 players at their busiest. The crowd on the latest wipe peaked 22 hours in. In 60% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.5.

When does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:47 UTC. Friday 30 October at 14:47 UTC is the date of its next wipe. This world dates from 6 days 11 hours. Its tags carry a weekly wipe schedule.

Tags and categories

Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Live Stats lists and filters?

On Rust Live Stats, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is listed under Rust servers above 10x gather, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x it appears on the server list.

What meaning do the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] carry?

gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): The slot count is 101; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] right now?

0 of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]'s 101 slots are filled right now. Peak over the past week: 4. Average: 1 players. The busiest hour in the past 48 was 15:00 UTC, averaging 3 players.

What position does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

Player hours over seven days put RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] at #3,709, in the top 17% of all ranked servers.

Rules and settings

Which settings and rules are in force on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Read the name for the rate: 50x gathering on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. The default applies: 8 players to a group. roleplay is the mode, with towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of 5,000 with seed 86329953, generated by the game, runs on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit geographically?

No region is published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 216.39.240.13:28029 is its address.

What is performance like on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Server fps averaged 29 over the last 48 hours, with a low of 5. It supported up to 162,634 entities, covering buildings, deployables and all other objects. Up to 4,851 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], and is it online at the moment?

Right now RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is online. About 2 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 216.39.240.13:28029 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players The slot count is 101.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly A wipe comes each week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player fights another — the danger comes from the world.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.