The count
LiveLive coverage · Rust server
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
Key points
- 0 of 101 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #3,709, the top 17% of all ranked servers.
- The current map has been up 6d 11h, since Friday 23 October, 14:47 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 14:47 UTC, in 12h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,709 today
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 12h
fixed weekdays
Next wipe Friday 30 October, 14:47 UTC, in 12h. Every Friday at 14:47 UTC · high confidence
Coming wipes
- 12hFri 30 Oct, 14:47 UTC
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 7d 12hFri 6 Nov, 14:47 UTC
- 14d 12hFri 13 Nov, 14:47 UTC
- 21d 12hFri 20 Nov, 14:47 UTC
- 28d 12hFri 27 Nov, 14:47 UTC
- 34d 16hThu 3 Dec, 19:00 UTCFW
- 35d 12hFri 4 Dec, 14:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 23 October 2026, 14:47 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 7 players
Friday 16 October 2026, 13:49 UTC
- Peak
- 7
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 1
Wipe
Wipe peaks at 5 players
Friday 9 October 2026, 13:54 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Force wipe
Force wipe peaks at 4 players
Thursday 1 October 2026, 18:06 UTC FW
- Peak
- 4
- Crowd
- held half
- Lasted
- 7.8 days
- Players before
- 2
Wipe
Wipe peaks at 7 players
Friday 25 September 2026, 15:16 UTC
- Peak
- 7
- Crowd
- halved by day 1
- Lasted
- 6.1 days
- Players before
- 2
Wipe
Wipe peaks at 4 players
Friday 18 September 2026, 14:05 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Recent wipes on this server averaged a peak of 5 players at their busiest. The crowd on the latest wipe peaked 22 hours in. In 60% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.5.
When does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe?
The wipe rhythm on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:47 UTC. Friday 30 October at 14:47 UTC is the date of its next wipe. This world dates from 6 days 11 hours. Its tags carry a weekly wipe schedule.
Tags and categories
Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Live Stats lists and filters?
On Rust Live Stats, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is listed under Rust servers above 10x gather, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x it appears on the server list.
What meaning do the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] carry?
gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): The slot count is 101; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] right now?
0 of RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]'s 101 slots are filled right now. Peak over the past week: 4. Average: 1 players. The busiest hour in the past 48 was 15:00 UTC, averaging 3 players.
What position does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?
Player hours over seven days put RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] at #3,709, in the top 17% of all ranked servers.
Rules and settings
Which settings and rules are in force on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Read the name for the rate: 50x gathering on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. The default applies: 8 players to a group. roleplay is the mode, with towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of 5,000 with seed 86329953, generated by the game, runs on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] sit geographically?
No region is published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 216.39.240.13:28029 is its address.
What is performance like on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Server fps averaged 29 over the last 48 hours, with a low of 5. It supported up to 162,634 entities, covering buildings, deployables and all other objects. Up to 4,851 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], and is it online at the moment?
Right now RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is online. About 2 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 216.39.240.13:28029 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://www.rust-gaming-nation.com/.
