The count
Live coverage · Rust server
Creative / Build
Offline Creative / Build is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #12,449, the top 56% of all ranked servers.
- The current map has been up 3d 8h, since Sunday 25 October, 11:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Creative / Build
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,449 today
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 11:48 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 25 September 2026, 13:29 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 29.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Creative / Build?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
On what timetable does Creative / Build wipe?
Too few wipes are recorded for Creative / Build to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 3 days 8 hours.
Lists and tags
Where does Creative / Build appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Creative / Build fits: Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for Creative / Build signify?
These are the tags Creative / Build makes public: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Creative / Build at the moment?
Creative / Build reads offline at the moment; the last sighting was 3 days 7 hours ago. Averaged across seven days, 1 players; the peak was 1.
What position does Creative / Build hold among Rust servers?
On player hours for the past seven days, Creative / Build sits at #12,449, inside the top 56% of ranked servers.
Settings and map
What rules does Creative / Build enforce, and which settings does it use?
The name Creative / Build carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Creative / Build?
A procedural map, generated by the game, runs on Creative / Build.
About the server
Where does Creative / Build sit geographically?
There is no region from Creative / Build. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 24.7.71.88:28015.
What version of Rust is running on Creative / Build?
The setup on Creative / Build is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Creative / Build up now, and how steady is its uptime?
At the time of this update, Creative / Build is down, last seen 3 days 7 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. Rust Live Stats has tracked it since 17 September 2026.
Connecting
What is the way to connect to Creative / Build?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 24.7.71.88:28015.