The count
Live coverage · Rust server · au1
[TW][PVE][PVPArea]
Offline [TW][PVE][PVPArea] is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,892, the top 72% of all ranked servers.
- The current map has been up 26d 2h, since Friday 2 October, 22:39 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TW][PVE][PVPArea]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,892 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 18h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does [TW][PVE][PVPArea] wipe?
The next wipe on [TW][PVE][PVPArea] is an estimate, drawn from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 26 days 2 hours. Its tags give wipes as monthly.
Tags and categories
Who operates [TW][PVE][PVPArea]?
A doubleogti.ddns.net hostname is published by [TW][PVE][PVPArea] and by 4 other servers we track, so they most likely share an operator.
Which Rust Live Stats filters and lists does [TW][PVE][PVPArea] show up in?
These are the Rust Live Stats lists [TW][PVE][PVPArea] fits: Modded Rust servers live now. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [TW][PVE][PVPArea]?
These are the tags [TW][PVE][PVPArea] makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rau1 (Region code): The region code reads au1; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is [TW][PVE][PVPArea] at the moment?
Last seen 21 days 4 hours ago, [TW][PVE][PVPArea] is offline right now.
Where does [TW][PVE][PVPArea] sit in the server rankings?
Ranked by seven-day player hours, [TW][PVE][PVPArea] is #15,892, placing it in the top 72% of ranked servers.
Settings and map
What settings and rules does [TW][PVE][PVPArea] run?
The name [TW][PVE][PVPArea] carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is live on [TW][PVE][PVPArea]?
Size 4,500, seed 1684376845: that is the procedural map the game generates for [TW][PVE][PVPArea]. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is [TW][PVE][PVPArea] in?
Region code au1. [TW][PVE][PVPArea] publishes no region tag, though its name points to Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 36.228.209.220:28015.
What Rust version is [TW][PVE][PVPArea] on?
[TW][PVE][PVPArea] operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [TW][PVE][PVPArea], and is it online at the moment?
At the time of this update, [TW][PVE][PVPArea] is down, last seen 21 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 4 October 2026.
How to join
What steps connect you to [TW][PVE][PVPArea]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 36.228.209.220:28015.
