The count
Live coverage · Rust server · au1
[TW][PVE][PVPArea]
Offline [TW][PVE][PVPArea] is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,126, the top 70% of all ranked servers.
- The current map has been up 25d 19h, since Friday 2 October, 22:39 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TW][PVE][PVPArea]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,126 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 0h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does [TW][PVE][PVPArea] wipe, and at what times?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 19 hours have passed since this world was generated. Its tags give wipes as monthly.
Tags and filters
Who is in charge of [TW][PVE][PVPArea]?
Most likely one operator runs them: [TW][PVE][PVPArea] and 4 other tracked servers publish a doubleogti.ddns.net hostname.
Where does [TW][PVE][PVPArea] appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [TW][PVE][PVPArea] are Modded Rust servers live now. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for [TW][PVE][PVPArea] signify?
These are the tags [TW][PVE][PVPArea] makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $rau1 (Region code): Region code: au1; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on [TW][PVE][PVPArea]?
Last seen 12 days 19 hours ago, [TW][PVE][PVPArea] is offline right now.
What position does [TW][PVE][PVPArea] hold among Rust servers?
On player hours for the past seven days, [TW][PVE][PVPArea] sits at #15,126, inside the top 70% of ranked servers.
Map and rules
Which settings and rules are in force on [TW][PVE][PVPArea]?
The name [TW][PVE][PVPArea] carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is live on [TW][PVE][PVPArea]?
Size 4,500, seed 1684376845: that is the procedural map the game generates for [TW][PVE][PVPArea]. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is [TW][PVE][PVPArea] hosted in?
With no region tag published, the name of [TW][PVE][PVPArea] still points to Asia; region code au1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 36.228.210.71:28015.
What version of Rust is running on [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] operates on Windows with Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [TW][PVE][PVPArea], and is it online at the moment?
At the time of this update, [TW][PVE][PVPArea] is down, last seen 12 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 12 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to [TW][PVE][PVPArea]?
Enter client.connect 36.228.210.71:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
