The count
Live coverage · Rust server · au1
[TW][PVE][PVPArea]
Offline [TW][PVE][PVPArea] is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,258, the top 69% of all ranked servers.
- The current map has been up 26d 7h, since Friday 2 October, 22:39 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TW][PVE][PVPArea]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,258 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 12h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does [TW][PVE][PVPArea] wipe?
An estimate from the force wipe gives [TW][PVE][PVPArea]'s next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 26 days 7 hours. The tags carry a monthly wipe schedule.
Lists and tags
Who is in charge of [TW][PVE][PVPArea]?
Most likely one operator runs them: [TW][PVE][PVPArea] and 4 other tracked servers publish a doubleogti.ddns.net hostname.
Where does [TW][PVE][PVPArea] appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [TW][PVE][PVPArea] are Modded Rust servers live now. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on [TW][PVE][PVPArea] carry?
These are the tags [TW][PVE][PVPArea] makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rau1 (Region code): Region code: au1; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is [TW][PVE][PVPArea] at the moment?
Last seen 10 days 6 hours ago, [TW][PVE][PVPArea] is offline right now.
Where does [TW][PVE][PVPArea] sit in the server rankings?
On player hours for the past seven days, [TW][PVE][PVPArea] sits at #15,258, inside the top 69% of ranked servers.
Map and rules
What rules does [TW][PVE][PVPArea] enforce, and which settings does it use?
The name [TW][PVE][PVPArea] carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [TW][PVE][PVPArea]?
Size 4,500, seed 1684376845: that is the procedural map the game generates for [TW][PVE][PVPArea]. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does [TW][PVE][PVPArea] sit geographically?
The name of [TW][PVE][PVPArea] points to Asia with no region tag published, and au1 is the region code. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 36.228.212.110:28015 is its address.
What Rust version is [TW][PVE][PVPArea] on?
[TW][PVE][PVPArea] operates on Windows with Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [TW][PVE][PVPArea] up now, and how steady is its uptime?
At the time of this update, [TW][PVE][PVPArea] is down, last seen 10 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 October 2026.
Connecting
How do you get onto [TW][PVE][PVPArea]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 36.228.212.110:28015.
