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64,568 players on Rust servers right now 11,784 servers online 3,550 with players on 131 fresh wipes in the last three hours My Local Build Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Build Server

Offline My Local Build Server is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,025, the top 63% of all ranked servers.
  • The current map has been up 26d 17h, since Thursday 1 October, 05:21 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#15,025ranktop 63%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Local Build Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,025 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
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6 / 101
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EU · groups of 8+ · 1 on average
4 / 25
161 / 999
146 / 999
30 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
31 / 100

Quick answers

from the figures on this page

Wipe schedule

When does My Local Build Server wipe?

My Local Build Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 17 hours have passed since this world was generated.

Tags and categories

Where does My Local Build Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Local Build Server are Rust build and creative servers: live list and Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on My Local Build Server carry?

These are the tags My Local Build Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is My Local Build Server at the moment?

My Local Build Server reads offline at the moment; the last sighting was 26 days 16 hours ago.

What position does My Local Build Server hold among Rust servers?

Ranked by seven-day player hours, My Local Build Server is #15,025, placing it in the top 63% of ranked servers.

Map and rules

What settings and rules does My Local Build Server run?

Nothing in the name of My Local Build Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Local Build Server?

The map on My Local Build Server is procedural, made by the game itself.

Server facts

Where does My Local Build Server sit geographically?

Nothing on My Local Build Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 45.112.192.108:28015.

What version of Rust is running on My Local Build Server?

Rust network protocol 2633 and build 165217 on Windows is what My Local Build Server runs. Steam updates it for you, but your game needs the same protocol to join.

Is My Local Build Server up now, and how steady is its uptime?

As of now, My Local Build Server is offline; the last sighting was 26 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

How to join

What is the way to connect to My Local Build Server?

Enter client.connect 45.112.192.108:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.