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102,408 players on Rust servers right now 11,904 servers online 3,941 with players on 403 fresh wipes in the last three hours [AU]Rustentatious | | No Decay | Mods |: 0 players on now Updated every five minutes

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[AU]Rustentatious | | No Decay | Mods |

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,327, the top 69% of all ranked servers.
  • The current map has been up 27d 18h, since Thursday 1 October, 23:36 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,327ranktop 69%
27d agolast wipemonthly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [AU]Rustentatious | | No Decay | Mods |

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,327 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 1h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
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Rustafied.com - AU Long
OC · groups of 16+ · monthly · 27 on average
4 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
6 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
6 / 250
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
1 / 75
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500

Quick answers

from the figures on this page

Wipe days

How often does [AU]Rustentatious | | No Decay | Mods | wipe, and at what times?

Estimating [AU]Rustentatious | | No Decay | Mods |'s next wipe relies on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 27 days 18 hours. Its tags give wipes as monthly.

Lists and tags

Which Rust Live Stats filters and lists does [AU]Rustentatious | | No Decay | Mods | show up in?

These are the Rust Live Stats lists [AU]Rustentatious | | No Decay | Mods | fits: Live Oceanic Rust servers, Modded Rust servers live now and Rust roleplay servers, live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on [AU]Rustentatious | | No Decay | Mods | carry?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^r (Roleplay): Roleplay server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which [AU]Rustentatious | | No Decay | Mods | publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on [AU]Rustentatious | | No Decay | Mods |?

0 of [AU]Rustentatious | | No Decay | Mods |'s 20 slots are filled right now. The seven-day average for this server is 0 players.

What position does [AU]Rustentatious | | No Decay | Mods | hold among Rust servers?

Ranked by seven-day player hours, [AU]Rustentatious | | No Decay | Mods | is #15,327, placing it in the top 69% of ranked servers.

Settings and map

What rules does [AU]Rustentatious | | No Decay | Mods | enforce, and which settings does it use?

The name [AU]Rustentatious | | No Decay | Mods | carries no gather rate. The default applies: 8 players to a group. roleplay is the mode, with towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on [AU]Rustentatious | | No Decay | Mods |?

A procedural map of 3,000 with seed 1113071, generated by the game, runs on [AU]Rustentatious | | No Decay | Mods |. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does [AU]Rustentatious | | No Decay | Mods | sit geographically?

The name points to Oceania even though [AU]Rustentatious | | No Decay | Mods | publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 45.121.208.27:49015 is its address.

Is performance on [AU]Rustentatious | | No Decay | Mods | steady?

It never went below 30 server fps in the last 48 hours, averaging 30. It supported up to 47,754 entities, covering buildings, deployables and all other objects. The highest memory usage was 1,724 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is [AU]Rustentatious | | No Decay | Mods | on?

Rust network protocol 2634 and build 166652 on Windows is what [AU]Rustentatious | | No Decay | Mods | runs. To join, your game must use the same protocol; Steam handles the update for you.

Does [AU]Rustentatious | | No Decay | Mods | stay online, and is it up right now?

[AU]Rustentatious | | No Decay | Mods | is up and running at this moment. Based on the uptime it reports, the last restart was about 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto [AU]Rustentatious | | No Decay | Mods |?

Enter client.connect 45.121.208.27:49015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptsw,$r?,v2634,^m,^r,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players Slots: 20.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptsw
Networking This server uses the network layer 'sw'.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.