The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,863, the top 72% of all ranked servers.
- The current map has been up 19d 21h, since Friday 9 October, 12:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,863 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does test wipe?
Too few wipes are recorded for test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 19 days 21 hours.
Lists and tags
Where does test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What do the tags listed for test signify?
These are the tags test makes public: gmhardcore (Game mode): Hardcore, the harsher ruleset, applies here; mp20 (Max players): The slot count is 20; ts0 (Group limit): There are no teams here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on test?
test reads offline at the moment; the last sighting was 19 days 20 hours ago.
How does test compare with other Rust servers in the rankings?
Player hours over seven days put test at #15,863, in the top 72% of all ranked servers.
Settings and map
What rules does test enforce, and which settings does it use?
No gather rate appears in the name test. It lists no limit on group size. hardcore is the mode, with Hardest of Facepunch's modes. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on test?
A procedural map of 4,000, generated by the game, runs on test. Map name, as listed: Custom Map.
Server facts
Where does test sit geographically?
No region is published by test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 45.140.129.66:11300 is its address.
What Rust version is test on?
The setup on test is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does test stay online, and is it up right now?
As of now, test is offline; the last sighting was 19 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 9 October 2026.
How to join
What is the way to connect to test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 45.140.129.66:11300.