The count
LiveLive coverage · Rust server
R2 Test Server
Key points
- 0 of 250 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,647, the top 30% of all ranked servers.
- The current map has been up 27d 5h, since Friday 2 October, 07:05 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on R2 Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,647 today
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 07:05 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 13 September 2026, 13:42 UTC
- Peak
- 1
- Crowd
- halved by day 6
- Lasted
- 18.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at R2 Test Server?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 12 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 when it did not hold.
When does R2 Test Server wipe?
Too few wipes are recorded for R2 Test Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 5 hours.
Tags and filters
Who operates R2 Test Server?
A r2rust.com hostname is published by R2 Test Server and by 2 other servers we track, so they most likely share an operator.
Which Rust Live Stats filters and lists does R2 Test Server show up in?
The Rust Live Stats lists that include R2 Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on R2 Test Server?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which R2 Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on R2 Test Server?
0 of R2 Test Server's 250 slots are filled right now. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 03:00 UTC, averaging 2 players.
How does R2 Test Server compare with other Rust servers in the rankings?
On player hours for the past seven days, R2 Test Server sits at #6,647, inside the top 30% of ranked servers.
Map and rules
What settings and rules does R2 Test Server run?
Nothing in the name of R2 Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for R2 Test Server?
A procedural map of 4,750 with seed 1234, generated by the game, runs on R2 Test Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server details
Where does R2 Test Server sit geographically?
No region is published by R2 Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 195.18.27.189:35007.
What is performance like on R2 Test Server?
The average server fps was 235 over the last 48 hours; the lowest was 213. It supported up to 137,354 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,992 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on R2 Test Server?
The setup on R2 Test Server is Rust network protocol 2635 and build 167058 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is R2 Test Server up now, and how steady is its uptime?
R2 Test Server is up and running at this moment. About 8 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to R2 Test Server?
Enter client.connect 195.18.27.189:35007 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.