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67,928 players on Rust servers right now 11,782 servers online 3,558 with players on 196 fresh wipes in the last three hours R2 Test Server: 0 players on now Updated every five minutes

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R2 Test Server

Key points

  • 0 of 250 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,647, the top 30% of all ranked servers.
  • The current map has been up 27d 5h, since Friday 2 October, 07:05 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 250 players

0/ 250players now 0% full
07-day averagepeak 2
#6,647ranktop 30%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on R2 Test Server

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,647 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Fri 2 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 6
Lasted
18.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
152 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 83 on average
256 / 700

Quick answers

from the figures on this page

Wiping

What happens on wipe day at R2 Test Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 12 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 when it did not hold.

When does R2 Test Server wipe?

Too few wipes are recorded for R2 Test Server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 5 hours.

Tags and filters

Who operates R2 Test Server?

A r2rust.com hostname is published by R2 Test Server and by 2 other servers we track, so they most likely share an operator.

Which Rust Live Stats filters and lists does R2 Test Server show up in?

The Rust Live Stats lists that include R2 Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on R2 Test Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which R2 Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on R2 Test Server?

0 of R2 Test Server's 250 slots are filled right now. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 03:00 UTC, averaging 2 players.

How does R2 Test Server compare with other Rust servers in the rankings?

On player hours for the past seven days, R2 Test Server sits at #6,647, inside the top 30% of ranked servers.

Map and rules

What settings and rules does R2 Test Server run?

Nothing in the name of R2 Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for R2 Test Server?

A procedural map of 4,750 with seed 1234, generated by the game, runs on R2 Test Server. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server details

Where does R2 Test Server sit geographically?

No region is published by R2 Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 195.18.27.189:35007.

What is performance like on R2 Test Server?

The average server fps was 235 over the last 48 hours; the lowest was 213. It supported up to 137,354 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,992 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on R2 Test Server?

The setup on R2 Test Server is Rust network protocol 2635 and build 167058 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is R2 Test Server up now, and how steady is its uptime?

R2 Test Server is up and running at this moment. About 8 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to R2 Test Server?

Enter client.connect 195.18.27.189:35007 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp250
Max players The slot count is 250.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs167058
Build Build: 167058.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.