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72,000 players on Rust servers right now 11,814 servers online 3,646 with players on 206 fresh wipes in the last three hours Local Build: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Build

Offline Local Build is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,109, the top 60% of all ranked servers.
  • The current map has been up 29d 12h, since Wednesday 30 September, 00:53 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,109ranktop 60%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,109 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
28 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
3 / 25
244 / 999
52 / 999
82 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
14 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Local Build wipe?

The record holds too few of Local Build's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 29 days 12 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local Build show up in?

The Rust Live Stats lists that include Local Build are Rust build and creative servers: live list and Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Local Build carry?

These are the tags Local Build makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Local Build at the moment?

Local Build is not online at the moment, having last been seen 27 days 22 hours ago.

Where does Local Build sit in the server rankings?

Ranked by seven-day player hours, Local Build is #14,109, placing it in the top 60% of ranked servers.

Map and rules

What rules does Local Build enforce, and which settings does it use?

The name Local Build carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Local Build?

Local Build uses a procedural map, which the game generates.

About the server

Which region is Local Build hosted in?

There is no region from Local Build. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 46.191.190.67:28015.

What version of Rust is running on Local Build?

The setup on Local Build is Rust network protocol 2633 and build 165217 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Local Build, and is it online at the moment?

As of now, Local Build is offline; the last sighting was 27 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 1 October 2026.

Connecting

What steps connect you to Local Build?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 46.191.190.67:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.