Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
30,176 players on Rust servers right now 11,635 servers online 2,756 with players on 70 fresh wipes in the last three hours Creative / Build: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Creative / Build

Offline Creative / Build is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,443, the top 71% of all ranked servers.
  • The current map has been up 16d 8h, since Monday 12 October, 20:40 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,443ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Creative / Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,443 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test
EA · groups of 8+ · 10 on average
10 / 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
EU · groups of 8+ · 2 on average
0 / 25
48 / 999
122 / 999
65 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
5 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Creative / Build?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Creative / Build wipe?

Too few wipes are recorded for Creative / Build to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 16 days 8 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Creative / Build show up in?

The Rust Live Stats lists that include Creative / Build are Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Creative / Build carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Creative / Build publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Creative / Build at the moment?

Creative / Build is not online at the moment, having last been seen 16 days 7 hours ago.

What position does Creative / Build hold among Rust servers?

On player hours for the past seven days, Creative / Build sits at #15,443, inside the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on Creative / Build?

The name Creative / Build carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Creative / Build?

Creative / Build uses a procedural map, which the game generates.

Server facts

What location is Creative / Build in?

No region is published by Creative / Build. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 47.26.73.194:28015.

What version of Rust is running on Creative / Build?

Rust network protocol 2634 and build 167584 on Windows is what Creative / Build runs. Steam updates it for you, but your game needs the same protocol to join.

Does Creative / Build stay online, and is it up right now?

As of now, Creative / Build is offline; the last sighting was 16 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 23 September 2026.

Getting on

What steps connect you to Creative / Build?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 47.26.73.194:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.