The count
Live coverage · Rust server
Creative / Build
Offline Creative / Build is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,837, the top 70% of all ranked servers.
- The current map has been up 35d 17h, since Wednesday 23 September, 02:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Creative / Build
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,837 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Creative / Build wipe, and at what times?
The record holds too few of Creative / Build's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 35 days 17 hours.
Tags and filters
Which Rust Live Stats filters and lists does Creative / Build show up in?
On Rust Live Stats, Creative / Build is listed under Rust build and creative servers: live list, Live Rust community servers and Rust creative servers, live now. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on Creative / Build?
These are the tags Creative / Build makes public: gmvanilla (Game mode): Survival in the vanilla style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Creative / Build right now?
Creative / Build is not online at the moment, having last been seen 28 days 16 hours ago.
Where does Creative / Build sit in the server rankings?
On player hours for the past seven days, Creative / Build sits at #16,837, inside the top 70% of ranked servers.
Settings and map
What settings and rules does Creative / Build run?
No gather rate appears in the name Creative / Build. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on Creative / Build?
Creative / Build uses a procedural map, which the game generates.
Server facts
Which region is Creative / Build hosted in?
Nothing on Creative / Build states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 49.158.30.148:28025 is its address.
What Rust version is Creative / Build on?
Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Steam updates it for you, but your game needs the same protocol to join.
Is Creative / Build up now, and how steady is its uptime?
At the time of this update, Creative / Build is down, last seen 28 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 23 September 2026.
Connecting
What is the way to connect to Creative / Build?
Enter client.connect 49.158.30.148:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.