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Rust Live Stats
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36,679 players on Rust servers right now 11,628 servers online 2,939 with players on 88 fresh wipes in the last three hours EVERYONE'S RUST: 0 players on now Updated every five minutes

LiveLive coverage · OC

EVERYONE'S RUST

Key points

  • 0 of 145 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,902, the top 45% of all ranked servers, and #158 in OC.
  • The current map has been up 21d 6h, since Tuesday 6 October, 23:37 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 12h, with the force wipe.
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monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 0 of 145 players

0/ 145players now 0% full
07-day averagepeak 1
#9,902ranktop 45% · #158 in OC
21d agolast wipemonthly schedule
8d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players on EVERYONE'S RUST

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,902 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 45% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.

Next wipe in 8d 12h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 12h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 35 on average
34 / 100
[AU] Facepunch Premium 1
OC · groups of 8+ · monthly · 8 on average
9 / 250
[AU] Facepunch 1
OC · groups of 8+ · monthly · 7 on average
9 / 250
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
4 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
4 / 100
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 3 on average
5 / 75

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at EVERYONE'S RUST?

The average peak across its recent wipes is 4 players. Peak population on the latest wipe came 1 hours after it.

On what timetable does EVERYONE'S RUST wipe?

Nothing wipes EVERYONE'S RUST but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 21 days 6 hours. Its tags give wipes as monthly.

Tags and filters

Which Rust Live Stats filters and lists does EVERYONE'S RUST show up in?

The Rust Live Stats lists that include EVERYONE'S RUST are Live Oceanic Rust servers, Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on EVERYONE'S RUST?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp145 (Max players): 145 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; OC (Oceania): The server browser places this server under Oceania, which EVERYONE'S RUST publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is EVERYONE'S RUST at the moment?

EVERYONE'S RUST is carrying 0 players at the moment, with 145 slots in total. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 09:00 UTC drew the most players, 0 on average.

How does EVERYONE'S RUST compare with other Rust servers in the rankings?

Seven-day player hours place EVERYONE'S RUST at #9,902 overall, in the top 45% of ranked servers and #158 in Oceania.

Rules and settings

What rules does EVERYONE'S RUST enforce, and which settings does it use?

The name EVERYONE'S RUST carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is in use on EVERYONE'S RUST?

A procedural map of 4,100 with seed 50000, generated by the game, runs on EVERYONE'S RUST. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does EVERYONE'S RUST sit geographically?

By its own OC tag, EVERYONE'S RUST sits in Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 51.161.145.182:28015.

Is performance on EVERYONE'S RUST steady?

The average server fps was 151 over the last 48 hours; the lowest was 97. It supported up to 99,302 entities, covering buildings, deployables and all other objects. Memory use peaked at 5,982 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on EVERYONE'S RUST?

Rust network protocol 2635 and build 168909 on Linux is what EVERYONE'S RUST runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does EVERYONE'S RUST stay online, and is it up right now?

At the time of this update, EVERYONE'S RUST is live. About 5 days 2 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 6 October 2026.

Connecting

What is the way to connect to EVERYONE'S RUST?

Enter client.connect 51.161.145.182:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp145,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp145
Max players 145 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Region

OC
Oceania The server browser places this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.